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[Solo Quest Pack] [Trollslayer] - Solace and Redemption

Discuss Quest creation and share Quests/Quest Packs you've created.

Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby The Road Warrior » November 14th, 2014, 5:11 am

Daedalus wrote:I see your point--a Trollslayer needs at least a little defense. I forgot this is a solo Quest, so your rules work fine. My concern was more towards balancing a Trollslayer in a regular group of Heroes so the Barbarian wouldn't get pouty. Also, a Trollslayer without friends is very vulnerable, so he needs defense even more.


I have no idea how he will balance in a normal group. I am really happy with the system I am using when it is applied to the handaxe everything works exactly how I want it too. But when the slayer has the battleaxe with both runes he is going to be rolling 6 combat dice on his first attack. I'm going to have to try running him through a few quests from the game system but I suspect he is strong enough to take out most of the bosses with 1 hit.

Just as a note I will also point out that I've rewritten the Bracers to be a re-roll ability instead of +1 defence die. The image in the first post has been updated. I would probably not give the slayer this artifact in a group game.

Daedalus wrote:That is a cool card. |_P Maybe you should let any Hero use it with +1 AD and -1 DD.


Thanks. This isn't going to make it into this Quest Pack so I will save it and probably use it as you suggest in a future QP.

mitchiemasha wrote:Will you be making this a downloadable pdf when you are finished?


Yes. The pdf will be downloadable from the 1st post when it is complete. I've been working quite hard with this quest pack to get the pdf as close to the original designs as possible. The final quest is already written, it just needs playtesting and I need to decide on what stats to use for the Troll, the boss in this quest (no surprises there!).

Hopefully this should be done within a couple of weeks and then I'm planning on moving on to a solo quest pack for the warrior priest!
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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby GimmeYerGold » November 14th, 2014, 4:35 pm

I really like these quests, Road Warrior! You've packed a lot of story into those brief descriptions--This is how it's done! I especially like the Revenant quest... the imagery of being sealed in the crypt by the villagers is chilling. Each of the quest notes really adds another detail to give the quests a unique feel.

In reference to this idea:

The Road Warrior wrote:perhaps a 'stone of serenity'?


When using the stone of serenity, I would invoke its powers by shouting the line from Seinfeld:

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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby The Road Warrior » November 14th, 2014, 5:34 pm

Thanks GimmeYerGold. As I said before I have worked really hard on focusing the quest notes to create a quest pack that looks and feels like an official quest pack. I've written quests with pages and pages of notes before and that's fun but part of the challenge here was to keep it short and simple in order to focus on the Hero. Comments like yours are very much appreciated |_P


And yes, The Revenant is my favourite quest too ;)
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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby cynthialee » November 14th, 2014, 7:03 pm

Daedalus wrote:Image

It should be called Bad Dwarven Ale and it should make it so the imbiber always has at least one rage token for the duration of the game, but it should remove one defense dice.
Make it stackable so multiple drinks raise that Rage level even higher and more defense dice are lost....
Also could have to unfortunate results of causing a fight amongst the heroes. I need to think on a mechanic for that one.

Think if I was to use this mechanic I would have it so this item is useful to anyone regardless of class.
Would be kinda funny to see the Wizard stumbling through a dungeon, pissed off at the world and pissed drunk.
The visual on that one has me in giggles.
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If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby The Road Warrior » November 15th, 2014, 9:23 am

The first draft of the quest book is now available to download as a pdf.

QUEST BOOK

I would really appreciate anyone who has an eye for proof reading etc taking a look over it. Specifically the story and rules before the quests. Thanks in advance to anyone that can do this for me |_P

The final quest has still not been playtested but it won't change much from the quest included in this pdf.
Last edited by The Road Warrior on December 12th, 2014, 5:18 pm, edited 2 times in total.
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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby The Road Warrior » November 17th, 2014, 6:11 pm

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The Troll
… and then you remember the Troll. That hideous, hulking monster that he used to capture you. Somewhere in this infernal stronghold your destiny awaits you. Today you either find peace in death or truly earn the title, Trollslayer.


NOTES
  1. The Gargoyle in this room cannot move, attack or be harmed. It will ‘come to life’ when the first Wandering Monster card is drawn from the treasure deck. It may move and attack as the wandering monster on this occasion.
  2. The cupboard contains a key that unlocks the trapdoor in room C and one potion of Healing that will restore up to four lost Body points.
  3. The trap door in this room is locked and can only be opened with the key from room B. When the trap door is opened replace it with a pit trap tile and place 3 zombies in this room. If the Trollslayer climbs into the pit and searches for treasure he will find a key. If the Gargoyle in room A has still not already been activated you may do so now.
  4. This door is locked and can only be opened with the key from room C.
    The Troll
    The Troll regenerates two lost Body points at the start of the evil wizard players turn and rolls the following dice:
    Attack 4 Dice
    Defend 5 Dice
    Move 6 squares
    Body 5
    Mind 1
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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby The Road Warrior » November 17th, 2014, 6:17 pm

PDF Download has been updated and is now complete (unless anyone finds any mistakes).

Can anyone tell me what size the chaos tokens from Against the Ogre Horde are? I have used these as a template for the Rage Tokens and would like them to match. Thanks.

I have also added the final quest - The Troll in the previous post and updated the previous maps so that the quests in this topic are complete.

Enjoy |_P
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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby GimmeYerGold » November 25th, 2014, 9:49 pm

I looked over the PDF this weekend, and it all looks great! Sorry if I was too late to be an official proofreader, but I can vouch for the Quest book having a nice "flow" and excellent style, if you needed to hear it again :) The intro story gave me chills!

Very nice work, Road Warrior!


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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby mitchiemasha » November 25th, 2014, 11:26 pm

I'll have a read some time this week... I'll go measure those tokens in a bit...Which wont be easy as they funny shape.


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Re: [Solo Quest Pack] [Trollslayer] - Solace and Redemption

Postby Sotiris » November 26th, 2014, 4:57 am

The Road Warrior wrote:Can anyone tell me what size the chaos tokens from Against the Ogre Horde are? I have used these as a template for the Rage Tokens and would like them to match. Thanks.

5.1 x 3.25 cm

Have you designed other heroes except the War Priest?
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