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Pretty cool!
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Sjeng wrote:Daedalus wrote:Just figured a justification for buying a dagger or 2. Shuck it at the suspected Gargoyle (hopefully hitting it) and put at least 7 squares between you and it. If it's stone it won't react. If it's a monster it will defend and fall short trying to get at you for payback (or it will run for cover). You can roll movement dice on the next turn and do it again if possible, otherwise charge and get that first strike in.
Unless it's an American Gargoyle, and Zargon decides to simply take the damage and not let the players know, and attack as soon as the players are colse enough


Sjeng wrote:I've read that the HQ gargoyle is actually a Greater Demon of Khorne, or chaos bloodthirster:
Pretty cool!















cynthialee wrote:I have always rulled (in other games) that a creature like a gargoyle with a stone form, is still somewhat vulnerable to physical trauma if the attack is of sufficent force to harm stone.
Take our good barabarian for instance. If we gave him a large sledge hammer, I would wager he would be able to crush stone with a blow.
cynthialee wrote:Now if he were to use his sword...he would stand a good chance of ruining his blade and making it useless before he could harm the stone.
Chances are the barbarian will not have a proper tool for crushing stone but if he did I think the way I would handle it would be too require 3 or 4 skulls (not married to a number yet) to be rolled to net one point of damage while in stone form. Also if a weapon other than some form of mace or hammer was ussed I would rule the weapon breaks if any black skulls are rolled.
Then we have the Dwarf...probably knows enough about stone from the dwarven mines to know just where to strike a stone to break it, so he also should be allowed some chance at harming a statue state gargoyle. Perhaps only require the Dwarf to roll 2 or 3 skulls to get damage on stone. If any thing other than some form of bludgeoning weapon then the weapon will break on a roll of a black shield.
The Elf and the Wizard are not strong enough or educated on the intricacies of stone so I would not allow them to damage the statue in most cases.
cynthialee wrote:As for magic...the spells provided in the list do not seem to be capable of delivering damage to stone. (perhaps the one that allows pasage through stone. Just pass your weapon halfway into the stone and leave it there. As soon as the gargoyle moves the weapon might cause some damage...)


Sjeng wrote:I've read that the HQ gargoyle is actually a Greater Demon of Khorne, or chaos bloodthirster:
Pretty cool!
Goblin-King wrote:You are right. But apart from having the same visual design they really don't have anything in common.
The gargoyle behaves like a gargoyle, turning into stone and stuff. But maybe the gargoyle started out as a demon, but MB reconed that having a DEAMON BLOODTHIRSTER in their game, would perhaps be too much for some parents? Dunno, just a thought.

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