Think I found it.
viewtopic.php?f=38&t=2374&p=38756&hilit=spells+combine#p38756Yay! Sanity restored. Sorry dwarf, looks like there's plenty to drink!
Not to adjust.
Just made 4 spells, one for each of the original elements. But they will require using 3 or 4 of each element to cast it (or caster meets lvl requirement which is something else I'm looking at)
Here are the descriptions:
TEMPEST POWER: This spell grants incredible speed. When cast in a room, each member in the room may add one attack per round for each member in the room when the spell was cast. They may move to attack another opponent as long as they have movement and attacks left. This spell lasts till the end of the quest, or until the caster dies. The bonus does not work in corridors.
WATERS OF LIFE: This spell grants incredible healing power. When cast in a room, each member may add one Body point every round for every other member in the room when the spell was cast. This spell lasts till the end of the quest, or until the caster dies. The bonus does not work in corridors.
STONE SKIN: This spell grants skin as hard as mountain stone. When cast in a room, each member may add one Combat die to defense for each othre member in the room when the spell was cast. This spell lasts till the end of the quest, or until the caster dies. The bonus does not work in corridors.
BRAVERY: This spell grants brutal strength. When cast in a room, each member may add one Combat die to attack for every other member in the room when the spell was cast. This spell lasts till the end of the quest, or until the caster dies. The bonus does not work in corridors.
Bear in mind, they may last the full length of the quest, but only work when there is more than one party member in the room. To promote teamwork.
And you need to combine all of the one element spell to cast that one. Probably add spell levels as I said. Or you need an item to be able to cast the spell that high.
Havent done the graphics for the cards yet. But have some ideas.
And will probably work on other spell combos. Whether the same as Golds list, or my own. But want to add some extra to the spells for the wizard.