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sadkitchen wrote:Like the Pendant.
Wizard's Warstaff should't damage the Hero. Maybe it could have something like roll a d6 at the start of the quest. place the die on the card. Every time it is used make the die show 1 lower. When on 1 is up and a bolt is used, flip the card over as you cannot use any more bolts this quest.
Or you could go the Zelda route and only let the Wizard create bolts if he has full body and mind points.
I know it isn't a great name but you could call the axe a Dwarven War Axe (shamlesly ripped from Pathfinder RPG).
Fire Horn is also cool. It should have effect like other fire spells though and auto deal the 3 damage, but have it blocked on a roll of 5 or 6 on a d6.Just my 2 cents
-SadKitchen










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