Count Mohawk wrote:cynthialee wrote:I don't get the hateraide on the Elf Spells.
There are good spells in the pile.
The Elf spells do include a bunch of powerful magics (Hypnotic Blaze in particular is one of the few area-of-effect spells available to the Heroes). However, they do not include any sources of healing or direct damage, which I suspect is what sets off most would-be Elf players.
Yes, Hypnotic Blaze can really take the sting out of a nasty room full of monsters.
Timestop = Double turn, excellent.
Deep Sleep = Takes out a big monster like a Polar Warbear or Giant Wolf for a turn and it can't defend. Excellent again.
Flashback can be really useful when a must make attack goes wrong, and it doesn't even take up an action!
Slow, Disappear and Double Image can be useful at the right moment.
Twist Wood, Meh. I'm sure it could be usefull, but it would be few and far between.
Overall I think they are a good set of spells. Our main Elf has learnt them all in lieu of his earth spells, which are then available for the Wizard to learn.