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.Twisting Catacombs. Dungeon Scenery Kickstarter. Feedback

Topics relating to Zealot Miniatures' Twisting Catacombs dungeon scenery Kickstarter campaign may be discussed in this room.

Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby IvenBach » November 21st, 2014, 8:00 pm

Pack cheese sandwhiches to save money for crafting. It's what I try and do. Thanks for the birthday mention. Laundry, dishes, sweeping, mopping, homework... Wanting to get to a wee bit of miniature crafting tonight. I just hope graduating next semester then working will help me get enough coinage for bills. As luck has it my phone dies this morning :cry: . I'm used to it. Seems the DM has it in for me but I'll keep at it as best I can.


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Thantos » November 22nd, 2014, 12:46 pm

Daedalus wrote:All this birthday talk has got me thinking, as mine comes up next month. I dragged my feet for the last two days of the kickstarter as I convinced myself of my pledge, then BAM! A family emergency required focusing on a quick flight around the world. We we all know how expensive shipping can be.

Well anyway, I don't get hobby gifts in my family, so Daddy's gotta take care of himself now that I'm back. (I didn't even get time to pick up Mice and Mystics while in America :( .) The late joiner offer is just what I need. Problem is, the pledge calculator won't download for me--it's probably a problem with Chinese. Thantos, can I e-mail you with my own list? It will only be a 35 gold bag or so. I'm already a customer at your store.


Sure thing :D Drop us your list on the website contact form and will add you into the backer list :)
Only thing is you will need the core pledge of "Gold bag" to start adding any gold add-ons to, so the pledge manager will work later :D

So many birthdays! |_P
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Miasma » November 24th, 2014, 5:06 pm

I'll tell you one thing that I never thought to mention earlier. I've just seen the arrows, for the target. if you just made a large sprue of the flights with a hole halfway into them. If you made them that a certain size of pin went into them, you could just cut off the bobble at the end of the pin and glue them on. a lot of people use plastic miniatures, so they'd easily be pushed into the surface, (prior to cutting off the bobble). Very useful for scenery, you've already got the flights designed, they'd use a pitiful amount of resin and due to the size, you'd get a stack out of a mould. I don't know if anyone is doing anything like that already, and a benefit is that they won't snap off like resin shafts. Have a think about it, I think it would be a good thing to sell. a lot of modellers are into that sort of stuff, and a lot of people once they start to buy, add on other little goodies.
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Thantos » November 25th, 2014, 6:08 am

Tis a good idea! May sort them in a flexy resin which we are planning on using for spears and thin parts :D
As you say - wouldnt be much extra work to get a sprue of those on the go :)
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Miasma » November 25th, 2014, 9:13 pm

When mentioned the flights, I meant just the feathers, but you get the idea, small and fiddly, but that's what modellings all about. Stainlesspins cost next to nothing, so you could include those with them. Perceived value.
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Big Bene » November 26th, 2014, 3:58 am

I was thinking about this before, too, but I think this idea is good for modders rather than for manufacturers.

As a modder you can always cut of the flights of an existing plastic arrow mini, drill a small hole and fit a piece of steel wire or a needle into it.
It makes for much thinner i. e. more realistic arrows than could ever be done in plastic (or resin, or pewter), plus, as you wrote, you can easily put them into minis where ever you want.

But a manufacturer would have to cast the flights with the hole in them. You cannot sell pieces and tell the buyer he has to drill holes himself. And casting a thin hole like this is near impossible. There would have to be a fittingly narrow pin as part of the mould to form that hole, and this pin would rip/break off after a few castings.

A possible way would be to pre-cut the pins, put them into the moulds and cast the flights around them. A pack of metal arrows would be a nice thing for real miniature enthusiasts, but I doubt they would sell good enough to justify the efford.
Have a look ;)


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Thantos » November 26th, 2014, 5:17 am

Well we have a load of metal rod in stock which we include with some of the minis, like the robotic mites.
Will do a test n see what we can come up with, the full resin arrow is already being cast up, so that's an easy one :D
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Miasma » November 27th, 2014, 3:07 pm

Fair points Big Bene, perhaps an indent so the drill centres, and positioned so you can straight cut the end? but you are right, they might not sell in droves!
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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby 4tonmantis » December 16th, 2014, 5:28 pm

Man now that I'm getting back into Mordheim, I'm looking at the offerings from this KS completely differently. Going to have to pawn off some internal organs.

Wishing for: Make shift foot bridges, ladders, barricades, and gallows... oh and an actual bar for taverns.. You know I could probably go on like this for quite a while.. looks like there is definitely room for another kickstarter for all the other cliche fantasy stuff that didn't make it :P

EDIT: Oh, and I'm looking forward to the actual pledge manager (sorry I don't trust anything "beta" with my money :/ ) when the full manager goes live I'll definitely be adding a bit more gold.


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Re: .Twisting Catacombs. Dungeon Scenery Kickstarter. Feedb

Postby Thantos » December 17th, 2014, 4:58 am

Lol yea the beta (or should it be alpha?) manager is just for testing as a few backers have expressed and interest to help out and test it before the actual release :D

Certainly are a load more things that we could do! A tavern to go with the Inn sign, barrels and beer would be great! John will be free in a little bit when the sculpts are all done, so maybe he'll have a chance to get onto some gear for the next one while i prototype and bill casts :P
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