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Goblin-King wrote:And I just realize; a huge problem with reusable spells are the healing spells.




Schmidt wrote:Barbarian Defensive Skill: Counterattack
If the adjacent monster attacking you does not roll any skulls you can counterattack it with 1 less C.D. than normal.




knightkrawler wrote:Schmidt wrote:Barbarian Defensive Skill: Counterattack
If the adjacent monster attacking you does not roll any skulls you can counterattack it with 1 less C.D. than normal.
Waaayy O.P.! It means two attacks per turn for the barbarian in the sense of attack, waiting for his turn, move, attack, or finish off the monster with a second attack and then move.



cynthialee wrote:knightkrawler wrote:Schmidt wrote:Barbarian Defensive Skill: Counterattack
If the adjacent monster attacking you does not roll any skulls you can counterattack it with 1 less C.D. than normal.
Waaayy O.P.! It means two attacks per turn for the barbarian in the sense of attack, waiting for his turn, move, attack, or finish off the monster with a second attack and then move.
I could see allowing a counter attack but I would have the Barbarian only get to roll those dice the bad guy rolled that came up as White Shields. (Also, if I allowed this mechanic I would insist that Firmir, boss Orks and Chaos Warriors may also take advantage of this rule.)







Goblin-King wrote:How easy is it to counter attack using only a sword compared to using a shield + sword?



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