JasonMCM wrote:Going to have to add a new option for yellow dice and add a new dice color.
Aim Option: Sacrifice any number of [Y] to add that many [B] to your Dice Pool. The next time you make an indirect attack option roll all [B] as well. Count them towards deciding if the option hits, but not towards damage. Return all [B] to the Dice Bank during the refresh phase.
Notes:
[Y] = yellow dice, [B] = blue dice (new), Dice Pool = Dice you can use during the turn, Dice Bank = Pile us currently unassigned dice.
Reasoning: Now some guns just can't shoot that. A feedback 3 gun that only needs [Y] to shoot can only shoot 2 squares at max, which is wrong... Now you can increase your accuracy without increasing your damage.
As always let me know what you think.
Crazy side question: I have a spreadsheet with some new weapons (Shamelessly lifted from a game I used to play). How is the best way to get them into here for suggestion/critique?
Instead of making any new dice colors, let's go back over Grey Dice. I think there shouldn't actually be any dice of that color, rather its an indication where a die of any color may be used.
Upload it to Googledocs.


















for Goblin-King!