Goblin-King wrote:Well get down to Grazul's!
Are you somehow related to Grimmtooth?
Anyone remember Grimmtooth's Traps?
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Goblin-King wrote:Well get down to Grazul's!


Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Sjeng wrote:Play some Orcs Must Die 1+2, plenty of traps to take inspiration from
grinders, stompers, pushers, acid spitters, swinging maces, dart shooters, air vents, freezing vents, tar pits, fire spewers, spring traps, etc. etc.
IvenBach wrote:As this is in the HQ area are we restricting it to Straight HQ or can we post and have people mod them into HQ equivalent traps? All mine are D20 variants based around D&D.



Goblin-King wrote:Sjeng wrote:Play some Orcs Must Die 1+2, plenty of traps to take inspiration from
grinders, stompers, pushers, acid spitters, swinging maces, dart shooters, air vents, freezing vents, tar pits, fire spewers, spring traps, etc. etc.
We need creative gameplay mechanics for those! Get to it man!
My intention with this thread is to discover new traps that are more interesting than just "You loose 1 BP".











IvenBach wrote:Yeah but who posted it? I thought we were supposed to restrict chaotic's access to this thread. I myself dislike insta-death traps. I had way too many lame rolls mainly 1 on D20 and other sordid lame-ities happen to me to really dislike them. Plus I lake watching heros worry and fret over their heros dying instead of 'give me your paper it's going on the dead hero file'. I used to keep every hero that I killed as a reminder to them and myself.


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