Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.


Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
chaoticprime wrote:No, because "corner" does not apply to every square.
I don't understand how everyone can just utterly fail to understand the rules-as-written. I have had this board game for twenty years, and this has never been an issue.
Short Sword, Broadsword, Battle Axe = Adjacent Squares (4)
Longsword, Staff = Adjacent, Diagonal Squares (8)
Crossbow = Non-adjacent, No squares within firing arc more than 50% obstructed by a doorway
The golden rule of any game that has rules, is "Can Vs. Cannot; that's Game Theory 101.
A game object classified within the rules behaves exceptionally only with a "Can or Cannot" clause.
Do all weapons attack diagonally? No.
Do all weapons normally attack adjacent? Yes.
Does the crossbow attack adjacent? No.
Do weapons normally attack any enemies that you can "see?" No.
Does the crossbow normally attack any enemies that you can "see"? Yes.
Do the rules cover additional description of what "see" actually means? Yes.
Do the rules describe "see" as an area-of-effect? Yes.
By ruling that the Crossbow is incapable of attacking diagonally, you are applying the logic that the Battle Axe can be used to attack any enemy that you can "see," because it does not say that you cannot and because you can "see" adjacent enemies, that you already know you can attack, normally.
Considering Weapons
Short Sword; clauses: 1 (May not be used by the Wizard)
Broad Sword; clauses: 1 (May not be used by the Wizard)
Longsword; clauses: 2 (Enables you to attack diagonally, may not be used by the Wizard)
Battle Axe; clauses: 2 (You may not use a shield when using this weapon, may not be used by the Wizard)
Crossbow; clauses: 3 (You may fire at any monster that you can "see," you cannot fire at a monster that is adjacent to you, may not be used by the Wizard)
Staff; clauses: 2 (Enables you to attack diagonally, you may not use a shield when using this weapon)
Dagger; clauses: 2 (Can also be thrown at any enemy you can "see," it is lost when it is thrown)
Can you use a shield with the crossbow? Yes.
Can you attack a diagonal enemy with the crossbow? Yes.
Jewels wrote:This is going to turn out like the Borin's Armor thread, isn't it?


Jewels wrote:Wouldn't this also disallow using the crossbow to attack along the diagonal across ANY distance though?


Sjeng wrote:edit: the EU rules are completely different from NA rules. The term "see" ins't in the EU rules if I recall correctly. They describe line of sight with a drawing in the rules.





An interesting inconsistency is evident in the EU rules. On the text from p.11 cited above it is stated that "Models in the same room as the spell-caster are always visible." Yet in a corridor or from from different rooms, line of sight is required. This means a Wizard can somehow cast a spell though an obstructing figure in a room, but not outside of a room. Are EU Wizards bouncing spells off of the walls and ceilings in rooms? I much prefer the consistency of the "fixed" NA rules here, where line of sight applies equally over the gameboard. Are EU players fine with this, or do you houserule otherwise?









Users browsing this forum: No registered users and 1 guest