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Disarming traps with Dwarf

Discuss the Rules of HeroQuest as set out by Milton Bradley Game Systems and Quest Packs.

Disarming traps with Dwarf

Postby Morcar » April 15th, 2010, 6:34 am

The rulebook states that Dwarf can disarm traps "automatically". Does this mean, that he doesn't have to roll the dice to succeed?
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Re: Disarming traps with Dwarf

Postby drathe » April 15th, 2010, 12:34 pm

In the European edition, it is automatic. The Dwarf need only be adjacent to the trapped square. In the North American edition the Dwarf player must announce that they are attempting to disarm the trap before moving onto the square, then roll anything but a Black Shield on one Combat Die. Rolling a Black Shield results in springing the trap.
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Re: Disarming traps with Dwarf

Postby HeroQuestFrance » April 18th, 2010, 12:29 pm

Yep.
You have to fix it yourself : dwarf may not roll a black shield; other players a skull.


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Dwarfs ability to disarm traps

Postby TMU » December 30th, 2012, 10:25 am

When dwarf finds a trap, does he or she ned to roll a dice, or is it disarmed at the same time that it's found? :dwarf:
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Re: Dwarfs ability to disarm traps

Postby Sjeng » December 30th, 2012, 10:37 am

See above :) merged topics.

please use the search function next time ;)
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Re: Dwarfs ability to disarm traps

Postby TMU » December 30th, 2012, 12:45 pm

Sjeng wrote:See above :) merged topics.

please use the search function next time ;)

Sorry, was in a hurry :D
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