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WIZARDS OF MORCAR discussion

Discuss Miscellaneous HeroQuest Merchandise not fitting into any of the above categories.

Re: WIZARDS OF MORCAR / ZARGON discussion

Postby Kurgan » October 20th, 2025, 10:15 pm

Kurgan wrote:Dang, I'm never going to get any sleep... okay, hot take on the SECOND leak that was posted about this morning (and I missed it).

https://www.youtube.com/watch?v=pIz8PVAIcjo

More speculation...


These images (of the green figures) are more controversial... are they from some other game, or is there a connection to HeroQuest? We've been fooled before (that "Troll" people were posting about the other night was "the Wendigo" from another crowd funded game "Savage World of Solomon Kane" that had nothing to do with Avalon Hill, just because he was posed next to some HeroQuest bootleg minis). Nevertheless, here is something...
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Last edited by Kurgan on October 21st, 2025, 7:01 pm, edited 2 times in total.


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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby SirRick » October 21st, 2025, 1:22 pm

The figure with the hammer-looking thing must be a new character. Also it looks like its also hold some sort of magic bazooka (the black figures on the previous page).


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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby HispaZargon » October 21st, 2025, 2:07 pm

Assuming all those new leaks are authentic...

The High Mage, the Necromancer and the Storm Master do not look bad to me, they are conceptually close to the classic ones. Maybe the High Mage looks to young but ok.

The rightest one may be an Orc, or meaybe not, or maybe a half-Orc. The picture is not enough clear to me. If it is actually an Orc, probably female, it may be Nyashak, the new Grawshak's daughter, who knows. What it is is true is this 'Orc' miniature does not look as a Shaman, it looks more as a Warrior/Cleric/Cultist thing.

About the second miniature, I guess it may be a vilain ir NPC from the new Quests created to extend the classic campaign (probably just 5 new Quests, but who knows). Its stuff is confusing, looks like a king of engineer bearing complex stuff in the back (a cannon? a magical totem?) but so difficult to identify. What it looks true is he also wields a big warhammer.

For those two confusing miniatures, other option could be they are two new Allies, in their male/female versions. They coul also be new Heroes if they are cast in red color in the final box. Everything is open now.

About the two Golems or Stone Guards or whatever they are, are double-based minis, maybe too slim and humanoid for my taste, but if they have a good background in the story, may be good add-ons to the expansion.

About the door and chest mimics, honestly I am horrified. They look to me extremely cartoony, even for modern HeroQuest, and they would directly suggest the intention from AH to link HeroQuest with Dungeons & Dragons, something I am absolutely against because in my opinion HeroQuest nor D&D need the other. The open world of HeroQuest is one of its best things, even for people who accept the classic one has some connexion with the Old World of Warhammer. I really wish those two minis are not a true leak.


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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby Kurgan » October 22nd, 2025, 11:20 pm

I half expected to see another leak today, but no... by 4pm local time (9am my time) the embargo ends and SPIEL begins its presentation... here's hoping all is revealed, and not just the box (though the back cover alone would tell us many things).


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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby wallydubbs » October 23rd, 2025, 8:26 am

I hope you're right about this. But I also caught wind of Hasbro delisting the Companion App, which is an instant sign of regression and likely that they'll be putting an end to the HeroQuest line.


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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby LucaRocks » October 23rd, 2025, 10:02 am

WOM UP FOR PREORDER!
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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby cornixt » October 23rd, 2025, 11:14 am

It looks like those pictures are all of models in the game. Hopefully it still won't be officially tied to D&D (because it doesn't need to be, not because D&D is now woke or some such nonsense) despite having mimics. Curious that many of the figures come in purple, black, and red versions.


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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby Kurgan » October 23rd, 2025, 11:20 am

Dungeon Master did some great live coverage! In english the AH member told him that they didn't have the "final version ready" and apologized, said he could only show him the outside of the box. Thankfully a few of the minis, tiles and cards were shown in the glass case. So all of the AliExpress "leaks" turned out to be accurate except the "Door mimic" looks way better. Some surprises here.

Only $5 more than the standard big expansion, so I'm happy about that. Translucent plastic magic walls.

I see Minotaur (inspired from lost WQP but two bases big guy) and Stone Golems (?) inspired from DQP but bigger and more like armored statues rather than "rock men." Three colors of mercenaries... Sir Ragnar from ROTDM finally makes an appearance! 5 new quests as expected. Are there FIVE dark wizards now? Seems two are female (Orc Shaman is now female Warcastor). Female wizard of course, and cart art clearly inspired from the Haslab version AND the classic 1989 Wizard in terms of the mini and pose from the old card art which I love. Sex swapped mercs... "only" 12 of them but you could add your Frozen Horror minis to have FOUR colors and all possible weapon combinations.

The multiple colors is a clever way to differentiate them by hero (though there are four heroes, so FH would add the fourth color). Brilliant. I love that the Cloak of Shadows spell has both the big tile AND the small tiles from those "error" sets early on (that inadvertently provided a second option for that spell).

"Artificer" is that strange character with the big "column" hand thing who appears to be female. Grawshak is gone, replaced by female Orc "Warcastor."

Village Tile for more places to visit between quests it looks like... go to the Cathedral to pray (blessings, holy water maybe?), place to hire mercenaries (even monster mercenaries!), Dew Drop Inn joke (maybe like the "hideout" only better?), maybe a place to upgrade various things?

Thanks to Seekhashem who linked BBTS! https://www.bigbadtoystore.com/Product/VariationDetails/335737

Update: replaced images from BBTS with Amazon where they were higher resolution
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Last edited by Kurgan on October 23rd, 2025, 11:43 pm, edited 3 times in total.


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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby SirRick » October 23rd, 2025, 11:42 am

The purple figure looks like what should have been a Sir Ragnar figure for RotDM. Since its purple, its probably a story character or mercenary, maybe?


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Re: WIZARDS OF MORCAR / ZARGON discussion

Postby Kurgan » October 23rd, 2025, 11:43 am

More pics from BBTS of the retail version. And Amazon.com has a Pre-order page as well now (thanks Liorlec) and the images there are a little better res I think

$49.99 (Amazon says March 1st, BBTS just says March)

From Amazon.com:
" EXPAND YOUR HEROQUEST GAME: Based on the 1991 iteration, this Wizards of Morcar Quest Pack introduces 10 epic quests. a skill acquisition game mechanic, an alternate Wizard hero sculpt, and more! (Req. HeroQuest Game System. Sold separately.)
DESTROY A TERRIBLE POWER: Venture to the Northern Dread Wastes and stop Zargon from unlocking the legendary magic of 1000 Dread Sorcerers … before all is lost
ADD TO YOUR COLLECTION OF MINIATURES: This tabletop game expansion pack comes with 27 finely detailed miniatures, including an alternate Wizard hero. Also includes 64 game cards with updated custom artwork
10 PERILOUS QUESTS: Embark on 5 original quests based on the 1991 iteration and dare to take on 5 additional ones! Venture into darkness, vanquish foes, and encounter unlikely allies
GROW CHARACTERS IN FRESH WAYS: in this fantasy expansion pack, heroes may visit Hopekin’s Rest to acquire Boons of Heroism that help them progress
MULTIPLE PATHS TO VICTORY: Enjoy limitless replayability with many ways to win! You can also create your own stories and quests. Compatible with the HeroQuest base game & HeroQuest First Light board game
GIFT FOR ROLEPLAYING GAME FANS AND COLLECTORS: This adventure game for teens ages 14+ and adults is a great gift for fans of cooperative games, fantasy board games, and strategy games"


From BBTS:
"Product Description

A classic tale returns in the HeroQuest Wizards of Morcar Quest Pack!

Loretome has foreseen the alliance of the realm’s most powerful wizards, all of whom have agreed to do Zargon’s dark bidding. This time, Zargon seeks the legendary magic of 1000 Dread sorcerers locked away in the High Alter of the Northern Dread Wastes. Stop Zargon from getting his hands on the power—or he will be unstoppable! This thrilling strategy game includes a Quest book with 10 quests, 27 finely detailed miniatures, 64 game cards, cardboard tile sheet, and game guide.

Gather friends together for an exciting game night of tabletop gameplay in a battle of good and evil!
Product Features

2-5 Players
Ages 14+
This tabletop board game expansion comes with 10 quests
Embark on 5 original quests based on the 1991 iteration and dare to take on 5 additional ones! Venture into darkness, vanquish foes, and encounter unlikely allies
Wizards of Morcar Quest Pack requires the Hero Quest Game System to play (sold separately)

Box Contents

Quest book featuring 10 quests
27 Finely detailed miniatures
64 Game cards
Cardboard tile sheet
Game guide"
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Last edited by Kurgan on October 23rd, 2025, 11:38 pm, edited 1 time in total.


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