Bareheaded Warrior wrote:Daedalus wrote:The edge of a pit trap serves as such a horizontal dividing-line for line of sight. I'd say the depth of a pit trap is no more than 6 1/2 feet deep, or a bit over 2 meters. Were it any deeper, the Dwarf would be unable to climb out unaided-yet the rules permit this.
Whilst the statement above
may be correct, assuming that because the pit is "no more than 6 1/2 feet deep" means that the pit is 6 1/2 feet deep is not valid. A 1" deep pit is "no more than 6 1/2 feet deep".
I judge by the NA rules set. A pit must be large and deep enough to allow for the possibility of it containing a secret door. I feel the shortest height for a secret door comes in at about 3 feet tall, something that can be crawled through without penalty. That would set the minimum depth at 3 feet, though 4 feet would be more reasonable to allow for between-levels constuction material. I think a pit should also be deep enough to cause harm from a surprise fall. Something at least 5 feet deep is in order to be convincing, in my opinion. (Your spiked pit is a nice alternative, but I want to stay true to the tile art.)
That easy-to-remember 5' depth of a 4'x4' pit is preferable to me now as it provides a better scaling of line of sight--something important to me though not necessarily others. Working things out vertically using the gameboard squares and judging vertical LoS from the attacker's shoulder to half the height (head to toe) of the target, I discovered three ranges when attacking from within the pit: Goblin height--1square, human height--2 squares, Gargoyle height--3 squares. From outside a pit attacking in, the ranges are reduced by 1 down to a minimum of 1 (adjacent)--this is an actual result of the cover afforded by the pit. Dwarf-height figures reduce these ranges by 1 down to a minimum of 1 (adjacent).
Though not specified in the pit rules, I wouldn't apply the pit attacking or defending penalties to LoS-dependent attacks or spells like
Genie. Ranged attacks don't appear to have been considered, so it's better to judge with the LoS restriction only, in my opinion.