Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.


Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.




Movement Rules: NA version wrote:To determine how many square spaces to move, you must roll 2 Red Dice. Then, move carefully along the corridors and into the rooms square by square. On the gameboards, the corridors are shown by the areas with light gray flooring. The rooms are enclosed by white lines (the walls). You do NOT have to move the entire distance indicated by the dice roll. When moving however, you cannot pass over monsters, move through walls or move diagonally. You MAY pass over other Heroes. You may only enter rooms through doors. You may not share a square with another Hero or with a monster. Exceptions: When on the stairs or in a pit trap, sharing a square is permitted.


Springing a Fallen Block Trap: NA version wrote:...You can either move ahead or move back to an empty space...


1st Edition European Manual wrote:When moving, characters and monsters may not:
- move diagonally;
- move through the same square twice;
- move onto an occupied square...











Users browsing this forum: Google [Bot] and 1 guest