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HeroQuest lost Quest Packs: Wizard and Dwarf Quest Pack

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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby lucapaschi » December 24th, 2021, 9:44 am

toco wrote:This is from an old conversation between me and Richard Borg. He held strongly to his NDA about HeroQuest. (But that was 10 year ago.) I kept feeding him info that I DID know (like the EQP artwork from Don Kueker) to try and get any info. To no avail. Luca can now find out if the name of Richard Borg is indeed in any of the EQP notes.

Sidenote: is it a coincidence that the main characters in D&D Forbidden Forest are Elwick and Orwick, and that written notes on the page with the picture of a mountain from Luca's papers mention the name "Thornwyck"?


I think it is. There seem to be no mention of his name in the material for the WQP, there are some materials that are cross-related to different expansions. I think if we're lucky, we'll find something in the handwritten notes, but it's going to be difficult.

lestodante wrote:
toco wrote:I bet y'all forgot about this, or didn't pick up earlier :P
An email from back in 2010...

Hi Tommy
I actually did a Wizards Expansion pack for Hero Quest, but it was not released in the USA.
I really liked the game also, I wish they would of continued the line.

You may want to try and find a copy of Parker/Hasbro Europe - Dungeons & Dragons The Fantasy Board Game - released in 2003.
The game has more depth than Hero Quest but is still a lot of fun. It had two expansions, Eternal Winter and Forbidden Forest. The Forbidden Forest was my expansion.

Happy Christmas and thanks for writing...

Richard Borg



Happy Christmass to all! Be Safe. Enjoy the Holidays.


Cool. Where is this coming from?
I guess it is not refererd to the same WQP we are restoring.


Well, if it's a wizards expansion, it's either this one or Morcar. Seems the WQP is more likely though, at this point. We'd have to check if in the D&D expansion there's some style hint to the WQP.
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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby Kurgan » December 24th, 2021, 9:57 am



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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby Litpixels » December 24th, 2021, 5:02 pm

https://www.flickr.com/photos/194668280 ... 773862560/
Made some box artwork for the QPs for fun using some of the available info. I inserted some placeholder artwork. If anyone can get permission from any artists then I can update them (Not that any of that amazing artwork I created needs to be updated XD).
I actually made one using some Don Kueker art that I saw on Toco's website for the Wizard QP and it looked pretty awesome. I don't have any rights to his work so I can't post that one up unfortunately.


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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby LordChaosX » December 24th, 2021, 8:07 pm

Litpixels wrote:https://www.flickr.com/photos/194668280@N04/albums/72177720295488527/with/51773862560/
Made some box artwork for the QPs for fun using some of the available info. I inserted some placeholder artwork. If anyone can get permission from any artists then I can update them (Not that any of that amazing artwork I created needs to be updated XD).
I actually made one using some Don Kueker art that I saw on Toco's website for the Wizard QP and it looked pretty awesome. I don't have any rights to his work so I can't post that one up unfortunately.


Seems I get a 404 on Flickr when I try to pull this up.
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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby Litpixels » December 24th, 2021, 8:17 pm

Sorry about that. Didn't test the link before posting. This one should work fine:
https://www.flickr.com/gp/194668280@N04/6m0R8y


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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby lucapaschi » December 24th, 2021, 8:31 pm

Litpixels wrote:Sorry about that. Didn't test the link before posting. This one should work fine:
https://www.flickr.com/gp/194668280@N04/6m0R8y


Would you join the team to do the monster illustrations? :D
JK, nice work! Will get back to you with the template for the box…
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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby Kurgan » December 25th, 2021, 3:57 pm

Delightful placeholder art. ;)

Early notes indicate that the Elf artifacts originally said any hero, but they were changed to the Elf... and yet they didn't bother to say "only the elf" even when right next to artifacts that are clearly only for the elf.

I can understand if you find these Artifacts in the Solo Elf quests at first so its logical to say "the Elf" but what if he dies and another takes his gear, or he wants to give it to another hero? Its unclear what they intended or if it was just missed in the editing process before it went to the final release.

I may be grasping at straws here, but there's a "pile of bones" indicated in the Elf palace, I wonder if that mystery tile in the Remake Return of the Witch lord sheet has an clue there or if it's just a coincidence?


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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby HispaZargon » December 25th, 2021, 4:03 pm

Merry Christmas to everyone!

I don't know if it has been already mentioned, my apologies if yes and maybe it is an off-topic stuff..., but I have realized that DQP rockmoles concept is not totally new in HeroQuest universe... I know several HeroQuest fans do not consider it part of HeroQuest canon but in 1994, the Amiga's videogame HeroQuest II: Legacy of Sorasil already introduced such concept... and more.

*** WARNING: VIDEOGAME'S SPOILERS AHEAD ***

Videogame's level #5 (or #6, depending of with path the player had selected), titled as Khaz-Aldoth, goes through an old mine and passages impregnated by Chaos magic. In this quest the heroes will fight against evil dwarves (I guess they may be perfectly named as Chaos Dwarves) and also against their special "pets" called Rockeaters. This is the intro of such level of the videogame, there you can see what are those creatures and the entire context of the quest:

-----------------------------------------------------------------

Khaz-Aldoth

Long ago - at the time of Sorasil's crusades - the place known by travelers as The Hellpits, and Khaz-Aldoth by the more learned, had become the centre for all Dwarven metal workers in the known world. For many years the forges belched out their fires as the Khaz-Aldoth Dwarves strove for perfection in all they constructed. So prized were the artifacts they made, that they could name almost any price for them.

Year after long year the Dwarves toiled until one day a new seam of metal was mined and forged. The Dwarves named the metal Diamond Iron, for it was indeed as hard as Diamond when smelted and forged for weapons. But there was a price to pay, for the metal was seeped in the foul odour of chaos and at first the Dwarves were ignorant of it until - of course - it was too late. As they remain today, the Dwarves of Khaz-Aldoth became bitter and twisted shadows of what they had once been, tainted by the evil seeping from their forges far below the mountains.

Deep within these haunted halls lie the Shielding Cloaks of Sorasils' Knights. The Oracle Stone tells that they are warded by very powerful Dwarven and Chaotic magic's, but is unclear as to what. Also guarding the cold halls of Khaz-Aldoth are the Rockeaters, a malign race of creature used as hounds by the Dwarves to literally eat new passageways and mine the seams of Diamond Iron deep within the earth.

-----------------------------------------------------------------


Some related pictures from the videogame...

Main Entrance to the mine art, and gamming entrance guarded by Chaos Dwarf warriors:

Entrance_Scroll.png

Entrance.png

The two different types of Chaos Dwarves found in this quest. I think these dwarves look closer to the Chaos Dwarves from Warhammer Fantasy Battles 3rd Edition, instead of the babylonical look ones from 4th Edition:

Chaos_Dwarves_info.JPG

And finally... some pictures of the Rockeaters!! You can see they are a kind of hound with four-petal mouths... Is me the only one who sees there an alien?? :-):

Rockeaters_info.JPG

Well, I like the rockmoles rhino-type prototype miniature of DQP, but I think this rockeaters concept for creature tunnel diggers is so interesting too... furthermore this Legacy of Sorasil's level also deals with concepts like evil dwarves and a special dwavmetal material they named as "Diamond Iron"... similar concepts as the ones we can read in the DQP-leaks sinopsis... are they just coincidences? Who knows... but the videogame was developed before year 1994 and DQP design works were supposed to be performed during 1992... anyway, althought I would like to see one day the Legacy of Sorasil's levels converted to HeroQuest quests, maybe we could also extract some inspiration from this videogame's level for the DQP development, regardless this videogame is also part of HeroQuest universe.
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Last edited by HispaZargon on December 25th, 2021, 4:51 pm, edited 4 times in total.


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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby Kurgan » December 25th, 2021, 4:34 pm

Interesting stuff and some nice detective work there uncovering similar elements. Is this a hint of your next project, HZ? ;)
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Re: HeroQuest's lost Quest Packs: Wizard and Dwarf Quest Pac

Postby HispaZargon » December 25th, 2021, 4:37 pm

Kurgan wrote:Interesting stuff. Is this a hint of your next project, HZ? ;)

Could be one new project of course... but it is too early to confirm that (Edited: Just started... :-)).
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