by wallydubbs » June 3rd, 2024, 6:19 pm
I'm not really caring for the new heroes, for better and worse they're just expanding off of the Barbarian and Dwarf. By the looks of it the Berserker is just 1BP under the Barbarian with skill sets and can't wear the Amulet of the North. In fact, the Amulet of the North is the only distinction the Barbarian carries over all other heroes... Albeit he has to go through a broken quest pack to get it.
As for the Explorer, the class is so vague that it could practically apply to any of the heroes, since that's practically what they're doing. Because of this hero the Dwarf no longer seems so special in his ability to disarm traps. Understandably he/she can't wear metal armor and only has 5 body points, but this is supposedly balanced out with skill cards and an increase in mind points. The skill cards are increased protection and detection from traps, showing up the Dwarf a little bit. I don't rightly understand the over-increase in mind points. I guess it's a potential balance system.
Using my comparative points system the starting Barbarian and Dwarf both have 14 pts, the new Explorer hero, thanks to his skill cards and trap disarm has 16 pts! Only a default Monk ranked that high, and he has massive restrictions on building up weapons. The Berserker is at 14.5 pts., which puts him on par with the Knight. 1 extra body point is the only thing the starting Barbarian has over the Berserker and Knight, he just needs to be patient and get through the Frozen Horror before he can show any bit of superiority. Avalon Hill needs to come up with a 5 Attack Dice weapon that only the Barbarian can use.