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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
j_dean80 wrote:I've always played with fixed order. It can always be switched between Quests. Never any complaints. I find the Wizard going first in order makes him the most useful. Then he can open doors without it being Zargon's turn already. The Dwarf goes second to disarm traps. The Barbarian and Elf can be either way. My group generally splits up which changes the tactics.
Anderas wrote:There are some who use a rattle with coloured pearls inside to determine the turn order each turn. Zargon has a pearl in the rattle, too. So you never know when the monsters move next time.
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