by Thantos » October 18th, 2014, 5:25 pm
Entry C
Dunhama tapped the stone wedge. “Dwarves are born with two skills.” He glanced up at Sabaetha who was frowning. “Two skills that adventurers often neglect.”
Sabaetha gestured at the corridor. Piles of stone formed two rough, but sturdy arches. Thick wooden braces, made taut by a tangle of ropes and pulleys, held the bulging walls at bay. “It took two weeks to clear this mess and another four days to shore it all up.”
“Then a few moments more will do no harm.” Dunhama smiled. “Excavation work is an unappreciated skill. How many adventurers before us were thwarted by a collapsed corridor?”
Sabaetha uncoiled the fine gold chain from her waist and spun it about her forearm. One end had a weight in the shape of a teardrop, the other a hook like a clawed hand. Under her breath, she grumbled, “Look after the details…”
“…and they will look after you.” One more precise tap and Dunhama stood back to admire his work “Shall we find our fortune?”
Arm in arm, they approached the door. Though scarred by the collapse and faded by time, the motif was clear - two monstrous hands forming a mouth at the apex of a triangle.
Sabaetha blew a pinch of ochre dust at the door. The dust scintillated as Sabaetha sang in a tongue older than humanity. “There is no magic here.”
Dunhama ran his fingers over the stone. “And no obvious trap triggers.”
With surprising ease, the door moved inwards. Cold, foetid air flowed over them and the lantern flickered. Dunhama eased the globe lantern into the darkness.
The tomb was triangular, with the door at its base and a dimly seen font at its apex. The flame of the lantern was reflected by the faintest hint of gold.
They laughed in unison. “The Diaphony amulet.”
Sabaetha took the lantern from Dunhama and held it higher. The floor was covered in random clusters of mummified hands clenched into fists, surrounded by a layer of crushed bones and rat skulls.
Kneeling, Sabaetha unscrewed the globe lantern from the rod and then opened her fingers allowing the lantern roll into the room.
The globe wobbled, and brushed a knuckle. With a crackle of dry tendons, the hand lashed out, knocking the lantern toward another. Dead fingers closed around the glass, which cracked and shattered, plunging them into darkness.
Sabaetha sang and a white flame appeared near her shoulder. It grew brighter, flowing into the room. The hands were still.
The thief stood on the tips of her toes and stretched until fingers touched the top of the door. “Those dancing lessons are about to come in handy.”
“Are you certain you can make it?” He hefted his hammer. “It would be safer to clear them one by one.”
She pointed at the walls of the room.
Dunhama peered cautiously around the door. Now he could see the hands carved into the walls each pair framing a dark maw. “Another trap but I see no trigger.”
Sabetha glided into the room on the tips of her toes using her chain as a counterbalance. She pirouetted occasionally and, once, leaped across a thick cluster of hands, her toes barely clearing their snapping fingers. Dunhama’s lungs ached and he willed himself to breathe. Three steps, two, she was almost there.
Now the Diaphony amulet shone brightly, a halo of lesser gems surrounding a perfect diamond as large as an egg.
The water of the font was dark and still. Slightly off-balance, Sabaetha grabbed the edge. Her long hair swayed forward, brushing the surface of the water, sending subtle ripples into the darkness.
Dunhama took a step into the room as a tremor shook the ground. “Sabaetha…”
“Stay there.” The amulet dangled from a column at the centre of the font, just beyond her reach. She flexed her fingers and stretched but the treasure eluded her.
A susurrus filled the room, gentle as a whisper at first, but growing rapidly louder. Sabaetha shied back from the font as water seethed and slopped over the rim.
The walls spewed an avalanche of flesh. Every maw squirmed with shadows, crackling and chittering, surging toward the light - a hundred, a thousand undying rats. Water surged from the font as hundreds more emerged from the pool. The nearest leapt at Sabaetha’s face.
Sabaetha spun and her chain hummed as she knocked the rat aside and leapt for the door.
Dunhama took a step towards her and deathless fingers closed around his foot with a grip like a manacle.
From every side the rats surged. The ballet of Sabetha’s approach to the font was forgotten as she ducked and weaved.
Dunhama slammed his mallet into mummified hand. Grey skin peeled back, bones cracked and tendons snapped. Looking up, he saw a tsunami of rats converging on Sabaetha’s heels.
Her hand closed on his collar and he used her momentum to twist free. Dunhama could barely hear himself think but he slowed down as they reached the end of the corridor.
“What are you doing?”
“Using my second great dwarven skill.” With great precision, he struck the wedge of stone with his hammer.
Stone cracked and ropes moaned, and then snapped. Pullies exploded, scattering splinters. A single spume of dust fell from the roof. Then the roof caved in.
Outside, as the dust of the tomb settled, Dunhama lay on his back patting his limbs as if to reassure himself they were intact. Sabaetha’s face was caked with dust. She plucked a rat tail from her hair, still squirming.
Yet she was grinning. That is your other skill? Demolition?”
“I was going to say ‘stamina between the sheets’ but ‘demolition’ will do.” He scowled. “A lively pauper is better than a rich corpse, I suppose.”
Sabaetha’s grin turned mischievous as she held out her hand. “Why, my dear Dunhama, if you look after the details…” Her chain unfurled, and tangled in the claw end, was the Diaphony amulet.
“…they will look after you.”
Entry D:
Phaerine stepped over a skull in the darkened corridor. She was uneasy, even though her tiny companion - a blonde, green-eyed brownie wizardess named Elusive - skilfully led them through the shadowy passages of the Necromancer’s Lair.
It wasn't the many tombs, sarcophagi, skeletons and mummies they came across that bothered her. They were expected in ancient ruins, as Phaerine, a tall, silver-haired Fair Elf, well knew from years of adventuring. But everything they came across remained just tombs, sarcophagi, skeletons and mummies, quietly mouldering away.
She shared her misgivings with Elusive.
"I know,” Elusive whispered back. “Nothing is animating the dead – yet. We’re nearing the Necromancer’s Throne Room though. He probably didn't care if folk wandered around for his minions to play with, but he'd care about strangers fondling his treasure. That always upsets people with treasure, ‘cos it means someone plans to re-home it. The real danger will be near the treasure."
The passage abruptly opened into a huge, shadowy hall.
A massive throne carved of obsidian dominated the far end of the Throne Room.
The two adventurers crept down a long aisle along the side of the hall for a better view.
The throne was hideous. Skeletons, mummies, writhing zombies and leering angels of death were so well carved all over it that they seemed to be moving, constantly jostling for a higher position.
"That's not a clever artistic illusion: they are moving," whispered Phaerine grimly.
The black-glass figures struggled slowly for advantage, thrusting others aside, clawing at empty eye-sockets, trampling those who slipped back.
"Just like any court," observed Elusive, “but the Necromancer really encouraged competition - if your followers are fighting each other, then they're too busy to scheme against you. Don’t attract attention - it’ll be ugly if they notice us."
The two adventurers slipped furtively through the shadows. Behind the throne they found a heavy iron door.
"Personal chambers," whispered Phaerine. "An unlocking spell?"
"I’ll try picking first," Elusive replied. "Any new spell might draw attention."
She bent to the lock. Phaerine warily stood guard.
"I can open it...." Elusive murmured.
"But...?"
"It's a spelled lock. Get ready to move fast."
She chanted a short spell….
…and all hell broke loose…
The door opened with a shriek.
The throne disintegrated into glistening black shapes that slithered and lurched toward them.
The passage behind the door burst into flames.
Shrouded shapes, screeching noisily, fell out of the darkness.
Phaerine grimly faced the oncoming terrors.
“C’mon!" Elusive tugged her toward the passage.
"We can't go into that fire!"
"It'll only harm you if you think it will."
"I think it will!"
“Trust me! We can walk through safely.”
“Those flames are real! Feel the heat!”
"Oh. Then sorry about this." The brownie sized Phaerine up, ran, jumped high and hit the elf hard on the temple with her staff.
oo0oo
“Drink this. It’ll help.”
Phaerine obediently sipped from the flask at her lips before memory returned. She sat up indignantly. “You hit me!”
“I said ‘sorry’ first.”
The elf looked around. They were in an ornate crypt, the passage they’d come through – now flameless – to her left, a huge sarcophagus standing upright to her right. The open lid showed a reassuringly empty interior. A faint green glow emanated around the edges of a heavy door in front of her.
There was a distant hammering and murmuring.
She stood up. Her headache had gone.
“You hit me didn’t you? I remember you did.”
“It was an emergency,” Elusive assured her hurriedly.
“Thanks, I think. Don’t get into the habit though. What’s that noise?”
“Just a fearsome horde of dark minions and undead. Ignore ‘em. The Necromancer made the door and passage to keep them out.”
“But we’re trapped here.”
Elusive shrugged. “Mages always have escape-ways. Treasure vaults are good for escape tunnels. You can pick up travelling expenses on the way out. That’s my plan too.”
“So, it’s just a final, fearsome guardian?”
“Yep,” Elusive agreed cheerfully. “Ready?”
As the brownie turned, Phaerine saw the left sleeve of Elusive’s tunic was shredded and blood-stained. She caught the brownie’s arm and gently turned her.
“One dark angel was faster’n the others – caught me as I pulled the door shut. S’ok. I’ve had all-healing potion.”
“This isn’t healing,” said Phaerine grimly, “sit down.”
Over Elusive’s protests, the elf cut the sleeve away and cleaned the wound.
“There are obsidian shards in the wound. The dark angel shattered?”
“Ah, yep. There were just a few little splinters.”
Phaerine held up a jagged shard, two inches long.
“Small like this?”
“Where’d you get that?!”
“Your arm. The splinters are growing.” She threw the shard across the room. “The obsidian has a dark enchantment on it. I have to get it all out.”
The surgery took nearly an hour. Eight shards, the longest nearly four inches long, lay on the floor, there was blood everywhere and Elusive was exhausted.
“That’s all.” Phaerine gave Elusive a generous measure of all-healing potion, and then made a bed of their cloaks.
“Sleep. I’ll stand watch.”
“You must be tired too,” Elusive protested.
“Elves need little sleep. Now rest.”
The pounding of the Necromancer’s minions on the passage door bothered Elusive, as did an oppressive sense of the bulk of the mountain pressing down on the chamber. Nevertheless, she soon fell asleep.
oo0oo
She awoke muzzily into the eerie green glow.
Phaerine touched her reassuringly. The hammering and murmuring had ceased.
Elusive sat up, imagining the elf’s vigil as she sat alone, listening to their pursuers trying to break in, and wondering what might emerge at any moment from the side chamber. She shivered.
She touched the wound on her arm, and feeling nothing strange, flexed it. “Feels fine.”
Phaerine laid out a quick meal for the two of them. Elusive was ravenous.
“If you’re ready,” Phaerine said after Elusive finished, “shall we see if it’s been worth it?”
“Yes,” Elusive said determinedly as she prepared her spells. “On to the treasure vault!”
Last edited by
Thantos on October 26th, 2014, 9:17 am, edited 3 times in total.