Goblin-King wrote:Basilisk - relatively weak for a big monster, but with a deadly ability
M:8 A:3 D:5 BP:4 MP:3
Like other creatures on double bases it can attack all adjacent squares, even the diagonals (MotM)
But in addition, if it attacks a model directly in front of it, all black skulls rolled does un-defendable damage to the target's MP. Or perhaps it results in a stun (hero looses his turn)? Or is unable to defend the rest of the turn?
Kobold (warrior) - weak, but dangerous in great number
M:10 A:2 D:1 BP:1 MP:1
Either ambush: When discovered on the board they aren't placed until the beginning of Morcar's turn.
OR gang-up: Gets +1 attack dice for each kobold warrior that has already attacked that particular hero that turn.
Kobold Sorcerer - Special character with a new deck of spells
Chaos cultists - great for all kinds of all-around purposes - could either go berserk, become possessed or maybe even summon demons
Demon - heavy hitter, rare monster
I friggn' love that Basilisk idea! Exactly the type of thing I had in mind for a beast creature to go with the Kobolds
For the cultists, what if say any 3 together in a room could roll to sacrifice themselves and summon a daemon?.




































