wallydubbs wrote:Kurgan wrote:The expansions that were being planned had to do with the Dwarf & Wizard but as SB had left Hasbro in 1992, he wasn't further involved. The latest though is that he wrote more quests at the time of First Light than have been released. Whether those are cutting room floor material or we might see those in the future is unknown at this time.
Two years ago at GenCon Craig Van Ness (of HeroScape fame) was saying how it's typical for a designer who has been around long enough to have lots of unused concepts, drafts, and ideas on the shelf. He doesn't take it personally that for whatever reason (mostly based on financial considerations: budget, perceived commercial viability) they don't get used, but he keeps them around in case there is an opportunity to dust them off and implement them again in some form or fashion.
For all we know Baker's cutting room floor or discarded HeroQuest ideas will find their way into that new game he's working on (Where Heroes Dare). I'd love to see that!
Edit: the WHD page gives a 404 error... wonder what's up?
When Baker worked with Hasbro/Milton Bradley he had nothing to do with North American expansions. He put together the first and second European editions, Keller's Keep, Return of the Witch Lord and started fade from the projects when it came to Against the Ogre Horde & Wizard's of Morcar.
Baker had no part in the planned Wizard and Dwarf quest packs, nor did he touch on Frozen Horror or Mage of the Mirror. Baker was only originally involved in the European quests.
That is until recently with Prophecy of Telor and First Light. But there might be others.
NO disagreement there. However it's still also a fact that he and Mike Gray met to discuss HeroQuest at the start. But of course it was Gray's game after that in the US (all credit for their hard work, nearly everything is different in subtle ways), and there's no mention of Baker when it came to the '92 expansion drafts (they did draw from ATOH and WOM, but as you mentioned and I agree, he wasn't involved there, though Baker did have some advisory input into ATOH only... Gray's team was more about re-using art and miniatures and general concepts to save resources not necessarily any creative direction or storylines from those other packs which effectively they couldn't expect kids in the states to have known about), just as it was Takara's game (not sure the names of any of the designers there) in Japan. Stephen Baker is the OG, but he certainly didn't have direct input into everything, and he might not agree with how things were done, but he seems humble enough that he respects the work they did, and that includes when he's given a new opportunity and assignment with the Avalon Hill team today. So I try to always separate out in my mind what he intended back then vs. what he'd do now. I don't see him slipping up in interviews and calling them "Chaos Warriors," he's been a team player.
I'm just glad he's sharing what he does recall from the old days, and that he's still contributing how he can in the modern version. Given his talent and passion, I certainly wouldn't object to seeing more, if he's willing to make it! Something I'd really love to see is that HeroScape/HeroQuest Crossover idea we were teased with last year at GenCon (in a very subtle way). That would seem like a perfect opportunity for a reunion of Baker and Craig Van Ness to work on it.
lestodante wrote:yeah, the hero packs were made by another team in the US.
I'd be curious to answer if he has something to say about the master screen, why Mentor is pictured there, I've read somewhere there was a misunderstood by the artist (should be David Gallagher, if I am not wrong) but I've always thought he is Mentor seeing through the Loretome pages the forces of Chaos approching...
I'd love to hear some more about that myself!
PS: I really wish they'd make Rogar's Hall playable officially in the App. I hope they're not embarrassed about releasing that. Maybe one day we'll see it appear once again...













