Anderas wrote:I am working on a refinment of my quest scraper again. I guess If i would invest all the time in playing heroquest instead of investing it in fruitless projects, I would have finished HQ now three times over. But ok.
The Neural Net keeps mixing up Alchemist table with the Frozen Horror Throne Room, and the Bookcase with the Cupboard. The latter I do understand, in the one corner they really look alike. But the former? *sigh*
A more conventional image recognition based on analytic metrics (like a bar code dark-light pattern) would not make either of these mistakes and you could "train" it faster. This type of system has been used successfully in automotive to recognize speed limits from signs, and even distinguish locality in Europe by the font used for the numbers. Is there a thread for your scraper? What is your objective?
Suggestion: If you have found a bounding box for the whole map then size of the sub-element should be a constraint in your classification process. It should not be possible to confuse a room tile with a furniture item