Rules of Play p12 wrote: Monsters do not set off traps. They may move freely through squares that contain hidden traps. Once a trap has been placed onto the board, however, monster must follow the same rules as characters.
However, in the case of Falling Block and Pit Traps, the marker is placed on the board when the trap is found through a search but is not yet triggered so how are the above rules supposed to work in this context?
For Pit Traps
Monsters can move through a square containing a pit trap as normal if it hasn’t been found by a hero search
Once it has been found by a hero search and is placed on the board
a) Can they move through it as normal as if it wasn’t on the board (which breaches the “monsters must follow the same rules as characters” bit)
b) Do they have to jump it but if so and they fail the jump then what happens, do they trigger the trap (which breaches the “monsters do not set off traps” bit)?
And if you decide that they need to jump it but automatically succeed then that feels very much like (a)
For Falling Block Traps
Monsters can move through a square containing a pit trap as normal if it hasn’t been found by a hero search
Once it has been found by a hero search and is placed on the board
a) Can they move through it as normal as if it wasn’t on the board (which breaches the “monsters must follow the same rules as characters” bit)
b) If they move onto the trigger square, does it trigger the trap? (which breaches the “monsters do not set off traps” bit)?
Why should the hero’s awareness of the presence and location of a trap impact on monster behaviour, when the monsters are already aware of the presence and location of the traps before the heroes even rock up?

= one hit
= one hit & pushback
= cancels one hit











and decides to move down the passage and open the door, revealing two Chaos Warriors and three Orcs. Elf decides that is a little too much monster for one lonely Elf and continues down the passage, opting to jump the pit trap, successfully, and ends her turn two squares passed the searched for, found but not yet triggered pit trap. EWP turn, he chooses to move one of his Orcs in pursuit of the Elf, does that Orc need to jump the searched for, found but not yet triggered pit trap, if so, what happens if he fails his roll or does the Orc just move through the trap as if it wasn’t searched for, found but not yet triggered?