Bareheaded Warrior wrote:That is a very good question.
In the official versions it isn't specified and it doesn't matter as ranged, including thrown weapons, have no limit to their range so just line of sight.
Yes, the EU edition says under 'Missile fire' on p15:
"Some weapons may be thrown, while the crossbow may be fired. ... Your opponent must be visible, as with casting a spell. There is no maximum range for firing the crossbow or throwing a weapon. However, you may not use the crossbow or throw a weapon if you are adjacent to your opponent."Note that 'visible as with casting a spell' is not the same as 'visible for placing doors, walls and monsters on the board'. In the EU rules, for spells and missile fire:
- miniatures in the same room are always visible
- miniatures in a passage or in a different room are only visible if you can trace a direct line to them and there is no other miniature in the way.
Apparently there is some controversy over whether 'adjacent' includes 'diagonally adjacent'. I'm pretty sure it does, at least in the EU rules.
Shark, if you're using the NA (North American) rules, which the latest Hasbro re-release uses, the above may not apply.
Bareheaded Warrior wrote:However, many people, including myself have added a range limit to thrown weapons, in my case they are limited to 6 squares or your starting Body point value if that is greater. I have then specified that they move in the same way that a character moves, that is no diagonals, but I suspect that I am in the minority in this instance.
Interesting. Have you added any other rules to thrown weapons?
Playing by the official rules, I don't think I've ever seen a player throw a weapon (except a Magical Throwing Dagger from the NA rules). Losing a spear for the sake of one ranged attack is rarely worthwhile, and the Hand Axe isn't worth buying. It seems as if limiting the range of thrown weapons would make them even less likely to be used.