Are there any Inn members who can talk about any deathmatch player vs. player stories from the old days? How did it go? It would seem counter productive (a bit like trading punches with your fellow players in an arcade beat-'em-up scrolling game).
The only way we NA players experienced this sort of thing was with the limited effects of the "Command" Chaos Spell that turned a Hero (usually the Barbarian) into a quasi-monster, with, if taking the rules strictly literally, allowed him to attack other Heroes (nothing about using magic or searching for anything, potions, etc) and he would defend normally (white shields) and still roll his normal dice to move, etc. Some vague stuff was what happens if he dies in that state, but I'm getting off topic...
EU players also had Against the Ogre Horde where the Chaos Sorcerer could take control of a Hero's piece through use of the "Dominate" spell.
Apart from Morcar's meddling or players wanting to hog the glory or getting frustrated with each other, when did this sort of player dueling ever take place in actual sessions?
If we just take the precedents set and go with a deathmatch scenario, it would be interesting. Anything we should know about it? I imagine playing "the maze" where the Orcs are just getting in the way and the players are each fighting for dominance. With just their basic equipment it wound seem the Wizard is going to be powerful for a few attacks and then he'll have to run away, while the Barbarian will have a real advantage. It could be interesting over a period of matches where new equipment could be purchased to help even the odds.
Curious as to your mileage and thoughts on this. What if we designed quests specifically for Hero vs Hero fighting?














