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Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

a gift of 300 gold from the Emperor.
when killing an opponent any excess unblocked skulls can be used on another adjacent enemy.
can cast a spell and attack on same turn (as long as spell itself isn’t an attack).
May use Battleaxe one-handed or attack twice with two single-handed weapons.
gains an extra attack die versus Ogre or troll sized monsters.
gains extra attack die if using missile weapon whilst stationary.
can write one new spell scroll before each quest.
bodyguard, may defend against an attack on an adjacent ally.
can search for treasure/traps even when monsters present.
once per quest can scout contents of room behind closed door.
can stop enemy spell on roll of a white shield (loses action on next turn).

Pancho wrote:Basic Champion (10 quests completed
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a gift of 300 gold from the Emperor.
Imperial Champion (20 quests completed)
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when killing an opponent any excess unblocked skulls can be used on another adjacent enemy.
can cast a spell and attack on same turn (as long as spell itself isn’t an attack).
Legendary Champion (40 quests completed)
May use Battleaxe one-handed or attack twice with two single-handed weapons.
gains an extra attack die versus Ogre or troll sized monsters.
gains extra attack die if using missile weapon whilst stationary.
can write one new spell scroll before each quest.
Loretome’s Champion (60 quests completed)
bodyguard, may defend against an attack on an adjacent ally.
can search for treasure/traps even when monsters present.
once per quest can scout contents of room behind closed door.
can stop enemy spell on roll of a white shield (loses action on next turn).








j_dean80 wrote:My issue with the Hero leveling systems is that it’s already about impossible for the EWP to “win”. So making the Heroes stronger still really makes it an impossibility.


lestodante wrote:j_dean80 wrote:My issue with the Hero leveling systems is that it’s already about impossible for the EWP to “win”. So making the Heroes stronger still really makes it an impossibility.
Maybe in the basic game and the first two expansions, but I think Ogres can change this....



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