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Count Mohawk wrote:The Witch Lord is pretty obviously undead, and the Spirit Blade is his logical weakness, so it makes sense to allow its user to roll 4 dice against him.





wallydubbs wrote:I totally understand and respect everyone's opinion on this, but I'm gonna have to be the odd man out:
Categorically speaking, how do you distinguish undead? Granted he's skeletal in appearance and was awakened in a tomb. But it doesn't seem like he was dead the whole time and came back to life, there was a Magical seal that kept the Witch Lord confined to this room.
I do not consider him undead because A. It is not specified (Even Kalvenos from Frozen Horror is granted the distinction); B. He has mind points (which all other undead do not have); and C. He can cast spells (which no other undead can do, asides from homemade quests); D. Holy Water (or Sacred Water) isn't counted among the list of weapons and spells that could harm him in RotWL.
Yes, the Spirit Blade IS the only thing that can harm him, but it can harm anything, just gives you a bonus against undead. Plus I'd like to keep it more challenging for the heroes.
This in turn will simplify the same questions regarding sentience of Skullmar and Kassandra.


lestodante wrote:anyone who once was dead and is still moving for me is to be considered an undead.
He has mind points because he is a special undead, a better one.


wallydubbs wrote:C. He can cast spells (which no other undead can do, asides from homemade quests)


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