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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.










hightechartist wrote:Thank you so much for your feedback!
It seems to me that this also provides a quick way of modifying difficulty without a whole bunch of house rules; you just change how often "Zargon" gets their turn. Like, to make 4 heroes harder, instead of going after all four heroes, Zargon goes after three or two have gone, then continue with the hero rotation as normal. To make 2 heroes easier, they each get to go twice between Zargon's turns. Almost the equivalent of having more or fewer heroes that way.




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