knightkrawler wrote:OK. Apples, then.
(...Oh, I'm well aware I'll probably get a lot of flak for the style of this post, and worse, people will counter-argue my argument out of spite because I'll be sounding condescending now...)
You have three apples. These are "your" apples.
First, you're told to take another two apples from the basket. Now you have five apples.
Then, you're told to put away all but one apple.
You are left with one apple.
You have three apples. These are "your" apples.
First, you're told to put all but one of your apples back into the basket. This leaves you with one apple.
Then, you may take two apples from the basket.
You have three apples.
Two one-off effects applied in different orders.
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The equipment/artefact card analogy:
You have two apples.
Daddy tells you you may replace those two by four different apples. Now you have four apples.
At the same time, Mommy tells you you may take another two apples from the basket at the same time.
You have six apples because daddy's and mommy's instructions apply.
Two or more permanent effects that at any given time stack onto each other, as per the wordings and grammar in the card texts - NOT because I say so.
This isn't out of any kind of spite and if we could keep it cordial (I know posh words) that would be nice.
You're two analogies are fine. My problem with your argument is why would you use one for equipment and the other for spells? With equipment it's obvious that your second analogy applies. To me that settles the matter, there's no reason why it should work any differently just because the cards have a different picture on their back, or because of duration of the effect.
knightkrawler wrote:Once again, Fear reduces to "1".
It, unfortunately or not, does negate Courage through its wording, if you want it to or not.
Then armour DOES negate shields and helmets, that's obviously not how it works though.
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