Spell Scrolls and Spell Rings
How do you rule the use of spell scrolls when used in combination with items that allow you to recall or store a spell, like potion of recall or the spell ring?
Since a spell scroll functions the same as a spell, (it is "cast," takes an action, is lost once used, etc.) do you allow spell scrolls to be stored in a spell ring or cast again once a potion of recall is used?
Also, if a hero had a wand of magic, (cast 2 spells at once), would you allow a spell scroll to be one of those spells that can be cast in combination with either an additional spell scroll, or in combination with a regular spell the hero chose that the start of the quest?
Following the pattern of such items, using an item that stores, or recalls a spell in combination with a spell scroll would, at most, would give you only one more use from that scroll, since it is not implied that a spell stored in a spell ring is kept after the quest, or that a recalled spell is kept after the quest. Additionally, even if you ruled that the spell scroll could be fully returned as an artifact item (to be used in a later quest) after drinking a potion of recall, the cost of a potion of recall is expensive enough to prevent any kind of repeat abuse, and more or less could be seen as a clever exploit rather than a cheat or a rule hack.
Anyway, I'm curious how you might manage spell scrolls in combination with these items, as that could open up some creative game play, especially for heroes who are not magically-inclined from the start, while not necessarily giving them any advantage over the natural spellcasters.
Since a spell scroll functions the same as a spell, (it is "cast," takes an action, is lost once used, etc.) do you allow spell scrolls to be stored in a spell ring or cast again once a potion of recall is used?
Also, if a hero had a wand of magic, (cast 2 spells at once), would you allow a spell scroll to be one of those spells that can be cast in combination with either an additional spell scroll, or in combination with a regular spell the hero chose that the start of the quest?
Following the pattern of such items, using an item that stores, or recalls a spell in combination with a spell scroll would, at most, would give you only one more use from that scroll, since it is not implied that a spell stored in a spell ring is kept after the quest, or that a recalled spell is kept after the quest. Additionally, even if you ruled that the spell scroll could be fully returned as an artifact item (to be used in a later quest) after drinking a potion of recall, the cost of a potion of recall is expensive enough to prevent any kind of repeat abuse, and more or less could be seen as a clever exploit rather than a cheat or a rule hack.
Anyway, I'm curious how you might manage spell scrolls in combination with these items, as that could open up some creative game play, especially for heroes who are not magically-inclined from the start, while not necessarily giving them any advantage over the natural spellcasters.