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Dying in a Pit

Discuss the Rules of HeroQuest as set out by Milton Bradley Game Systems and Quest Packs.

Re: Dying in a Pit

Postby HeroQuestFrance » May 14th, 2011, 2:17 pm

A dead body in the pit ...? mmm good idea !
May anotherp lace to search for something.
I'm going to add this rule.


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Re: Dying in a Pit

Postby el_flesh » May 15th, 2011, 11:26 pm

You could also add the case that killing the ONE monster in the room that swiped the swag will allow you to loot that swag right the hell BACK. He has to be carrying it!!
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

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Re: Dying in a Pit

Postby SexyToes » May 16th, 2011, 9:13 pm

Yesss I like the loot the monster rule. 8-)
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Re: Dying in a Pit

Postby el_flesh » May 18th, 2011, 6:24 pm

There's also a houserule we have called "The DrunkenMonkey Rule". When someone's char has become drunk, they gain an attack die from randumb flailing of their attax but LOSE one defence due to poor reflexes.
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