• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Removing Falling Block Traps

Discuss the Rules of HeroQuest as set out by Milton Bradley Game Systems and Quest Packs.

Re: Removing Falling Block Traps

Postby Bareheaded Warrior » March 18th, 2025, 6:47 am

I don't have a copy of the NA edition, but I have picked up a few tiles in my travels and know that at least some are double sided, is anyone who has access to the NA edition able to do me a favour and confirm the following:

1. For the tiles/markers that have a falling block image on one side (by falling block image I mean the "rubble" one that matches the earlier editions) how many are there and what do they have on their reverse side?

2. For the tiles/markers that have a pit trap image on one side, how many are there and what do they have on their reverse side?

I have an idea... :idea:
:skull: = one hit
:blackshield: = one hit & pushback
:whiteshield: = cancels one hit

HQ versions: "Original" - 1989 1st edition & 1990 2nd edition, "Remake" - 1990 NA remake & 2021 reprint

HQ Golden Rules
FAQs, Errata & Clarifications for the Original Editions
HQ Common Notification System

1BP = :goblin: :orc: :skeleton: :zombie:
2BP = :fimir: :mummy: :chaoswarrior:
3BP = :gargoyle:


Rewards:
Wrote an article for the Blog.
User avatar
Bareheaded Warrior

Scout
Scout
 
Posts: 1220
Joined: December 8th, 2013, 11:12 am
Location: UK
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Previous

Return to Official Rules

Who is online

Users browsing this forum: No registered users and 1 guest