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Huge painting project for Heroquest

Discuss compatible Miniatures, Miniature making/painting and share Miniatures you've made/painted.

Re: Huge painting project for Heroquest

Postby Sjeng » April 2nd, 2012, 1:55 pm

cool, that is so detailed. how in heavens name do you manage to do the eyes like that!?
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Re: Huge painting project for Heroquest

Postby tasoe » April 2nd, 2012, 6:38 pm

Thank you for your positive comments. I got the idea trying to figure out a colour scheme and then I thought, why not paint him like the other one from HQ.
The clothing fits for most of it, the pants vs robe didn't seem like a big deal, only issue was the absence of boots and gloves.

Sjeng wrote:cool, that is so detailed. how in heavens name do you manage to do the eyes like that!?


My way of doing the eyes is this:
Image
1. Prime the model (obviously)
2. Paint white areas were the eyes seem to be, in most models it's easy to tell, in this one however this was not the case.
3. Paint black around the eyes and trying to create the outline that is to become later. this is the most important step I think and requires the most accuracy. if the eyes are not equal size/same shape, I just repeat the process from step 2 trying to get it right.
4. Paint black inside the eyes in vertical strokes. if the eyes are a different colour, it will cover some part of the outline above and below the eye. Just repeat step three to fix that.
5. Paint the skin colour around the eye, trying to leave a thin black outline. this is also very difficult and requires steady hand and precision.
6. Paint the rest of the face with the skin colour and trying to steer off the eyes because any bad stroke over them will destroy everything.

7 (not in picture). never try to fix or repair anything in the eye area. I always mess it up. Every step has to be perfect otherwise I don't move on to the next one.

I use this method because white is very difficult to cover over black and that's why it has to go first on the figure.
I think the eyes are one of the most important thing on a figure and if they turn out nice, the whole model is very nice as well.


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Re: Huge painting project for Heroquest

Postby Sjeng » April 3rd, 2012, 1:12 am

thanks for that detailed explanation! I'm gonna try that next weekend :D
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Re: Huge painting project for Heroquest

Postby lorddax » April 6th, 2012, 11:11 am

cynthialee wrote:
Goblin-King wrote:Painting him in familiar hero quest style is genius. Makes it blend in much better.

They look like they go togather.


Well when you spend reaaaaaaallly lonely long months locked in a wizard tower doing arcane research. :mrgreen:
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Re: Huge painting project for Heroquest

Postby tasoe » April 21st, 2012, 1:19 pm

Check out these fimirs:
Image


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Re: Huge painting project for Heroquest

Postby Ethica » April 22nd, 2012, 5:35 am

Fimirs checked and approved!


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Re: Huge painting project for Heroquest

Postby tasoe » May 8th, 2012, 2:06 pm

Ethica wrote:Fimirs checked and approved!

thank you sir!


some skeletons next:
Image


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Re: Huge painting project for Heroquest

Postby Goblin-King » May 8th, 2012, 2:31 pm

I forgot to say how much I like your fimirs - I like your fimirs.

I just have a hard time seeing their tails green instead of brown... It's just the way it is. Brown tails make no sense; yet I'll still paint them brown! XD


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Re: Huge painting project for Heroquest

Postby el_flesh » May 8th, 2012, 3:16 pm

Your painting is utterly excellent
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

Image


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Re: Huge painting project for Heroquest

Postby tasoe » May 9th, 2012, 2:52 am

Thank you for your nice comments!

Goblin-King wrote:I just have a hard time seeing their tails green instead of brown... It's just the way it is. Brown tails make no sense; yet I'll still paint them brown! XD

I too like the tails brown. It's just that it's easier to make the blending in the back of the fimir where the body ends and the tails begins if you make the tail a colour closer to the skin's.


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