
in fact I feel the same about prices, design, background stories and game balance. I don't like that company. At all. Anymore. After 15 000 points of space orks the game suddenly gets unplayable.
I had good games afterwards, but because of a ton of house rules we implemented in our club. Not because of GW.
It is just not my way to hate people or companies who obviously don't understand their customers and the reason why their product sells. I think it's a pity that there is no fan system for that game like for warmahordes. Thats all.
Goblin King,
in fact yesterday evening I dreamed buying the Heroquest brand worldwide and reviving the sale. A new Hero, five to ten new cards, and two or three new quests written by a good storyline author, for the first three expansions. Or some monsters. With terrain that is either paper printable for free or in the deluxe variant it comes from Thantos.
Wouldn't cost more than a couple of millions.
Introduction of colored dices (not the stamped ones, but real ones) slowly, expansion by expansion.
Work together with Michael Moorcock for the Background so that GW couldn't piss on me even if they try hard.
Relaunch the Base Game with a little bit more modern models.
Find a compromise with Gamezones in order that they don't die, but afterwards don't do any move without my acceptance either.
My salary is not in that range, sadly.