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Heroica (LEGO)

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Re: Lego Heroica

Postby StratosVX » February 16th, 2016, 4:49 pm

I bought my nephew some of the Lego games, Heroica being one of them. They were always my favorite toys when I was growing up. I had thought about making a Lego version of HQ, but the price would be too much for me in the end so I scrapped the idea.


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Re: Lego Heroica

Postby QorDaq » February 16th, 2016, 7:58 pm

To answer the scale question, nothing in the rules would prevent up-scaling the game... Nothing that is, except movement and range which is based on die rolls (Custom D6) and relies on the single peg 2x2 tile plates (as seen in the pics in the OP).

Basically, all you would have to do is scale things up so that the heroes are maybe centered in a 4x4 grid or similar. The chief challenge would be making sure that all of your floors were properly sized and somehow demarcated in such a way as to make distances clear.

That or re-write the range and movement rules perhaps.

Regardless, the rules are so straight-forward in Heoica, that it would take little effort to bring the scale up for integrating larger figs and scenery, and props, and critters, and... The options would immediately take off in terms of customizing new types of magic items (or normal ones), and most anything else you could think of to add. Also, it would be VERY simple to convert HQ quests to Heoica, especially if you scaled it up.

I started teaching my son (4 at the time) to game using Heroica, it was a great intro.

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Re: Lego Heroica

Postby Baylor_OgreBane » February 17th, 2016, 1:47 pm

I don't see why scaling it up should be limited to just Heroica, a full on Lego RPG would be the bomb! With the adaptability, parts, everything , Lego lends itself to an RPG game perfectly.
Would be a great way to break in the young 'uns as well as an introduction.

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Re: Lego Heroica

Postby Goblin-King » February 17th, 2016, 3:17 pm

Exactly Baylor, and there would even be rich opportunities for creating magical or legendary equipment by using old forgotten pieces like this classic shield:
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Oh man! This really takes me back!
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Re: Lego Heroica

Postby Schmidt » February 17th, 2016, 3:30 pm

I have recreated all the "rooms" and items in a Lego 3D program and found pics of the monsters online and printed them as cards. They are separated in two piles (rooms - monsters/items) then we draw one card to find out which room we enter and draw another card to find out if that room contains monsters or items. But first we randomly select a boss room, each set has one, and the end boss, which is placed facedown until we find the boss room. We take about 15 room cards and shuffle the boss room with the last five cards so it will take awhile to find it, but still a bit random. I have never played WHQ , but I guess that it might be a little inspired by that.

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Re: Lego Heroica

Postby Schmidt » February 17th, 2016, 3:32 pm

And waou, gk, back when it was only quad digits, that was a looong time ago.


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Re: Lego Heroica

Postby cornixt » February 18th, 2016, 11:16 am

My kids were doing the pick-a-brick at the lego store when I saw they had loads of 4x4 flats. Very tempted to grab a ton of them and build a lego dungeon, until I remembered that I am still in the middle of finishing my more realistic one, and that the Lego one would take up so much more table space.

One of the great things about using Lego figures is that you can swap weapons easily and have a visible restriction on how much they can carry.

There is some kind of DnD Lego-copy out now, I think it is Kreo. They are just the castles and figures though, no square-based quest game.


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Re: Lego Heroica

Postby Baylor_OgreBane » February 18th, 2016, 1:26 pm

W-Y-S-I-W-Y-G or "wizzywig" what you see is what you get. Is a must for some players in games, or they will say they have everything, including the kitchen sink. In HQ not so much of a problem as there are cards to represent stuff, but in some games, gurgh!


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Re: Lego Heroica

Postby cornixt » February 19th, 2016, 10:54 am

It's not just me who finds it silly that a barbarian is in plate armour and wielding an axe, but is represented by a naked guy with a sword.


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Re: Lego Heroica

Postby knightkrawler » February 19th, 2016, 4:04 pm

cornixt wrote:It's not just me who finds it silly that a barbarian is in plate armour and wielding an axe, but is represented by a naked guy with a sword.


Why? In what game is that?
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