by QorDaq » February 16th, 2016, 7:58 pm
To answer the scale question, nothing in the rules would prevent up-scaling the game... Nothing that is, except movement and range which is based on die rolls (Custom D6) and relies on the single peg 2x2 tile plates (as seen in the pics in the OP).
Basically, all you would have to do is scale things up so that the heroes are maybe centered in a 4x4 grid or similar. The chief challenge would be making sure that all of your floors were properly sized and somehow demarcated in such a way as to make distances clear.
That or re-write the range and movement rules perhaps.
Regardless, the rules are so straight-forward in Heoica, that it would take little effort to bring the scale up for integrating larger figs and scenery, and props, and critters, and... The options would immediately take off in terms of customizing new types of magic items (or normal ones), and most anything else you could think of to add. Also, it would be VERY simple to convert HQ quests to Heoica, especially if you scaled it up.
I started teaching my son (4 at the time) to game using Heroica, it was a great intro.
maj!
maj! = Klingon word for "Good". Used in the context of "I approve".
- vay' DaneHbogh yIchargh!