Edited by HispaZargon: main thread of related Giuanni's HQ Inspired Videogame may be found here
In my HQ video game, I'll have "weapon characteristics". Aside from being able to attack diagonally and being two-handed, the characteristics are as follows:
* Pierce Armor: If the defender rolls all skulls on the defense roll, he takes 1 additional damage. (for Axe, Greataxe, Knife, and Lance)
* Trip: If the defender rolls all skulls on the defense roll, he is prone. (for Flail)
* Stunning: If the defender rolls all skulls on the defense roll, he skips the next turn. (for Warhammer)
[I'm evaluating also
* Painful: If the defender rolls all skulls on the defense roll, he takes 1 additional Mind damage. (for Axe, Greataxe in replacemennt of Pierce Armor)
]

