• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Expanded Werewolf rules

Discuss new Rules for HeroQuest.

Expanded Werewolf rules

Postby Macula » April 24th, 2024, 6:47 pm

This set gives a more varied experience of the werewolf curse mechanic, with separate dice outcomes affecting mental and physical conditions. It also introduces a mechanic to resist the curse, and a strongwilled Lycan warrior stat block, equipped to use the curse as a weapon. It allows pretty much the same outcomes as the stock stats, to begin with, but as the curse continues, and mre dangerous behaviour occurs, the player finds it easier and easier to let the beast out.
As written, it requires the MotM and AtOH wolves, stat cards, and tokens, but you do you. Please enjoy, and of course, all feedback greatly welcomed.
You do not have the required permissions to view the files attached to this post.
Macula

Zombie
Zombie
 
Posts: 37
Joined: February 28th, 2024, 6:17 pm
Forum Language: British English
Hero:
Evil Sorcerer: Zargon

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Return to Rules

Who is online

Users browsing this forum: No registered users and 3 guests