When you throw a Fire of Wrath spell, the opponent rolls a 1D6 to dodge? or is it countermagic/resistance of some sort?
I'm still looking around on the board for what is thematically happening when the enemy rolls that Dice.
It's interesting the creators didn't just use normal defense dice. I'll assume they rightfully knew stronger opponents might not get hurt by the wizard enough, so instead involved a sort of Dodging ability that has nothing to do with the dexterity or armor of the opponent. I
If there is a link to a good thread, please link it.
What thoughts do you have on this & do we have a "dodge" type mechanic that is being shown to us? Thanks!











