• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Hero's deserve less to start

Discuss new Rules for HeroQuest.

Hero's deserve less to start

Postby burglekutt » May 24th, 2018, 1:09 am

I see that most of us wish there was a reason the Short Sword is for sale at all since most players start with it by default.

Is there a way to start the hero's at a lower power level so that a Short Sword/Rapier becomes a bonus?

I was thinking "Club"(diagonal)1Att+1D6. Roll a 1or2& do an extra point of dammage.

I'm trying to think of something weaker than the Short Sword that the players could start with.

As the wizard I remember splitting with the team on the FIRST LEVEL because I had the Barbarian with me. Perhaps making our opening weapons weaker we might accidentally keep the players together longer.

Can we lower all the enemy stats by ONE along with us, or can we make a "Club" that does less Dam than a SSword?
Last edited by burglekutt on February 26th, 2023, 7:01 pm, edited 1 time in total.
burglekutt

Ogre Chieftain
Ogre Chieftain
 
Posts: 227
Joined: February 10th, 2018, 5:46 pm
Location: United States
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: Hero's deserve less to start

Postby Pancho » May 24th, 2018, 1:41 am

Why would you want to keep the players together at the start? Seeing them split up into two teams of two, or even scouting around as individuals, is one of the best things about the first half of the original quests.
You'll have many expansions where the four of them stick together like clams, enjoy their initial separation whilst it lasts.


Rewards:
Participated in three (3) Miniature Exchanges.
User avatar
Pancho
Rock Skin Achieved

Halberdier
Halberdier
 
Posts: 1277
Joined: April 12th, 2017, 10:43 am
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberChampion Group Member

Re: Hero's deserve less to start

Postby j_dean80 » May 24th, 2018, 6:26 am

The Trial is already too difficult as is. Lower their weapons and they'll have no chance of survival.
Blood - Good to the last drop

Ye Olde Inn Quest Design Competition 2024 Joint Winner


Rewards:
Participated in four (4) Miniature Exchanges. Participated in three (3) Miniature Exchanges. Wrote an article for the Blog. Grin's Stone Map Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
j_dean80

Ice Gremlin
Ice Gremlin
 
Posts: 2411
Images: 30
Joined: December 6th, 2016, 2:48 pm
Location: Illinois, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberArtists Group MemberChampion Group Member

Re: Hero's deserve less to start

Postby Pancho » May 24th, 2018, 7:43 am

j_dean80 wrote:The Trial is already too difficult as is. Lower their weapons and they'll have no chance of survival.

Agreed.
Even if you start with the Maze (official, or one of the variants), the heroes are in a race to be the first one out and should not be working together. And most of the other quests in the first half of the original pack can kill off unlucky or unwary heroes. Taking away their short-swords is a no-no.
And forcing them to work together from the start would kill off some of the excitement, as well as taking away valuable learning experiences for new heroes. Heroquest needs to have a few heroes die now and then.


Rewards:
Participated in three (3) Miniature Exchanges.
User avatar
Pancho
Rock Skin Achieved

Halberdier
Halberdier
 
Posts: 1277
Joined: April 12th, 2017, 10:43 am
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberChampion Group Member

Re: Hero's deserve less to start

Postby torilen » May 24th, 2018, 9:57 am

Isn't there a Rust chaos spell? This is probably why the short sword would be for sale. Any
weapon that gets destroyed would have to be replaced, and it is always good to offer a
cheaper option, in case the heroes have wasted their money through the quest packs.


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Wrote an article for the Blog. Created a Hot Topic.
torilen

Ice Gremlin
Ice Gremlin
 
Posts: 2081
Joined: October 9th, 2009, 4:18 am
Location: Virginia, USA
Forum Language: English (United States)
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member Scribes Group Member

Re: Hero's deserve less to start

Postby whitebeard » May 24th, 2018, 10:59 am

The value is also required for when you sell the short sword.
Has resigned from the forum and would delete his account if he could.


Rewards:
Grin's Stone Map Participated in four (4) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Destroyed a Zombie! Smashed a massive Gargoyle!
whitebeard

Archmage
Archmage
 
Posts: 988
Images: 0
Joined: September 12th, 2014, 7:15 pm
Forum Language: English (United States)
Evil Sorcerer: Zargon
Usergroups:
Artists Group Member Champion Group Member

Re: Hero's deserve less to start

Postby burglekutt » May 24th, 2018, 12:02 pm

I figured this convo had come up before so I appreciate your opinion on it, thanks!

If one wanted to do it, I figure the easiest way would be to just lower all enemies Deffence Die by one till the hero's got Swords.
burglekutt

Ogre Chieftain
Ogre Chieftain
 
Posts: 227
Joined: February 10th, 2018, 5:46 pm
Location: United States
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member

Re: Hero's deserve less to start

Postby Pancho » May 24th, 2018, 12:52 pm

Josh wrote:If one wanted to do it, I figure the easiest way would be to just lower all enemies Deffence Die by one till the hero's got Swords.

I think that would break the game.
Monsters already have a very difficult time defending as it is.

I would also be very annoyed as a player if the evil wizard player suddenly announced that all monster defence stats were changing (up or down), just because I had gained a sword.


Rewards:
Participated in three (3) Miniature Exchanges.
User avatar
Pancho
Rock Skin Achieved

Halberdier
Halberdier
 
Posts: 1277
Joined: April 12th, 2017, 10:43 am
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Scribes Group MemberAdventurers' Guild Group MemberChampion Group Member

Re: Hero's deserve less to start

Postby knightkrawler » May 24th, 2018, 1:31 pm

Pancho wrote:
Josh wrote:If one wanted to do it, I figure the easiest way would be to just lower all enemies Deffence Die by one till the hero's got Swords.

I think that would break the game.
Monsters already have a very difficult time defending as it is.

I would also be very annoyed as a player if the evil wizard player suddenly announced that all monster defence stats were changing (up or down), just because I had gained a sword.


I agree. What's the point in getting a sword? Even if it's just for once, it blurs out purposes and proportions.
HQ - Heroes & Villains (Dropbox-download link) https://www.dropbox.com/sh/jgj0kzsys9w38oh/AAA_VEHx6vMv4HKRX7IiOWTFa?dl=0
Feedback http://forum.yeoldeinn.com/viewtopic.php?f=38&t=3560
Gallery http://forum.yeoldeinn.com/viewtopic.php?f=56&t=1972&hilit=knightkrawler+gallery&start=200
____________________________________________________________________________________________________________

I've found a way of paying off old debts:
Always make more promises than you can break.


Rewards:
Grin's Stone Map Created a Hot Topic. Participated in four (4) Miniature Exchanges. Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered a menacing Chaos Warlock!
User avatar
Cheese Baron
knightkrawler
The Furry Blue Derailer

Witch Lord
Witch Lord
 
Posts: 5825
Images: 27
Joined: May 25th, 2012, 2:26 pm
Location: Regensburg, Germany
Forum Language: English (United States)
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Hero's deserve less to start

Postby burglekutt » May 24th, 2018, 2:09 pm

So then there is no way to do it? That's a bummer man:)

Not sure, but By the time the Rust Spell comes along I think the hero has enough money to buy another LSword or BSword, or everyone pitched in to get that Hero one.

I've never seen anyone buy a Short Sword sadly, which is to bad for the SSword:(
burglekutt

Ogre Chieftain
Ogre Chieftain
 
Posts: 227
Joined: February 10th, 2018, 5:46 pm
Location: United States
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member

Next

Return to Rules

Who is online

Users browsing this forum: No registered users and 2 guests