= 1
/
= 2
/
= 3
/
/
= 4Option One
Keep the standard EWP turn. In this case initiative is the maximum number of heroes that can take their turns before the monsters get a turn, so if the last hero to go is the one that revealed them it makes no difference. Monsters take their turns again as normal on the EWP's turn.
Example: The barbarian and dwarf have taken their turns. The elf opens a door and reveals an orc and a goblin. The elf finishes his turn, the goblin takes a turn, the wizard takes his turn, all monsters take their turn and from then on play as normal.
Option Two
The initiative is number of heroes that can take their turns before the monsters get a turn and form then on the monsters take their turns after all the heroes have taken theirs. Use the monster cards and hero cards of the same size to place on the table to show the turn order.
Example: The barbarian and dwarf have taken their turns. The elf opens a door and reveals an orc and a goblin. The elf finishes his turn, the goblin takes his turn, the wizard and barbarian take their turns, the orc takes his turn, the dwarf and elf take their turns, the goblin takes his turn, the wizard and barbarian take their turns, the orc takes his turn, etc.
Option Three
The initiative is always the number of heroes that can take their turns before the monsters get a turn. So with an initiative of 1 the monsters get a turn every time a hero takes a turn.
Example: The barbarian and dwarf have taken their turns. The elf opens a door and reveals an orc and a goblin. The elf finishes his turn, the goblin takes a turn, the wizard takes his turn, the goblin takes a turn, the barbarian takes his turn, the goblin and orc take a turn, the dwarf takes his turn, the goblin takes a turn, the elf takes his turn, the goblin takes a turn, the wizard takes his turn, the goblin and orc take a turn, etc.
No wonder the goblin's smiling. Thoughts?
Edit:
With option 3 it would probably be far too hard with those initiatives.
= 1,
= 2,
= 3,
= 4,
= 5,
= 6,
= 7,
= 8






















