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GimmeYerGold wrote:Some other "fixes" for the wizard, using only things already present in the game:
A) A wizard using the wand of magic, (cast two different spells in the same turn) the spell ring, (cast one spell twice, on two different turns) wizard's cloak (+1 DD) and the wizard's staff (2 AD, diagonal).
B) Giving the Wizard any Magical Throwing Daggers found during a quest would probably be more beneficial than giving them to other Heroes (who can all use crossbows).
C) The WoM expansion pack includes the "Potion of Magic Aptitude" in the treasure deck, which has the same effect as the wand of magic.
D) If a Wizard is holding spell scrolls, he could cast one, and then another, (or one of his own spells) if he is using a Potion of Magic Aptitude or the Wand of Magic.
E) If the Elf spells are being used, then the Wizard has his pick of all his favorite spells without worry of the Elf choosing a set, and the WoM spells introduce another attack spell, Arrows of the Night.
EDIT: F) The Potion of Recall from the Mage of the Mirror expansion allows the Wizard to reclaim a spell that was previously cast during the quest. This can be purchased in the Alchemy Shop between quests.
There might be more in-game "wizard-helpers" I'm overlooking. I agree that when compared to the other characters, playing as the wizard in Heroquest can be difficult. To get the same "payoff" that the other characters have very soon in the game, it takes patience, strategy, and creativity to be a great wizard.


Goblin-King wrote:With Elf spells + Wizards of Morcar, the fix can be as easy as just allowing the wizard more decks each quest e.g. 4 decks rather than 3.




Jafazo wrote:The spell scroll idea I like, and in fact, it could work, but there are two problems with it. 1. It isn't a self sufficient idea. If the GM gets sloppy you could end up with an overpowered Wizard. 2. ANYONE can use spell scrolls, not only the Wizard. The elf might want to keep his scrolls or the Barbarian might decide he'll hang on to Scrolls of Courage and Healing Scrolls. Getting them to the Wizard just won't work without too much hassle.




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