Character Points in HeroQuest
I have a question: if we assign a point value to every trait a hero can have, how many points should each trait be worth? The values should be based on the degree of benefit the trait provides in play.
We can call the points ‘character points’ (cp). They would be a tool to estimate the effectiveness of any new heroes we create.
Here is a possible point breakdown I have been considering:
1 body point = 2 cp
+1 die for melee attacks = 2 cp
+1 die for ranged attacks = 2 cp
+1 defense die = 2 cp
1 mind point = 1 cp (This is assuming the GM makes a point to regularly hit the heroes with spells that are resisted with MP. Otherwise, I think MP would be worth even less.)
Disarm = 1 cp (Assuming the GM regularly creates situations where this is useful.)
1 spell group = 4 cp (Alternately, it could be 1 cp per spell.)
Edit: I meant to write this: 1 spell group = 2 cp (Alternately, it could be 1/2 cp per spell.)
Where would you set the point values?
We can call the points ‘character points’ (cp). They would be a tool to estimate the effectiveness of any new heroes we create.
Here is a possible point breakdown I have been considering:
1 body point = 2 cp
+1 die for melee attacks = 2 cp
+1 die for ranged attacks = 2 cp
+1 defense die = 2 cp
1 mind point = 1 cp (This is assuming the GM makes a point to regularly hit the heroes with spells that are resisted with MP. Otherwise, I think MP would be worth even less.)
Disarm = 1 cp (Assuming the GM regularly creates situations where this is useful.)
1 spell group = 4 cp (Alternately, it could be 1 cp per spell.)
Edit: I meant to write this: 1 spell group = 2 cp (Alternately, it could be 1/2 cp per spell.)
Where would you set the point values?