Opening doors & death house rules
Hi!
What are your house rules about opening doors and death?
1) Opening doors:
Is a hero allowed to open a door and stay outside of the room...or is he forced to enter the room whose door he has just opened? The very first German rules say he must enter the room in order to reveal its contents..and no space must be passed twice so he isn't allowed to go back. How do you handle opening doors and entering rooms?
2) If a hero dies what happens?
I distinguish between losing one's last body point vs. reaching a negative value, e.g. -1. If a hero loses his last body point (e.g. he goes from 1 to 0 or from 2 to 0) he is unconscious and falls to the floor...on his next turn he is allowed to drink a healing potion if available or cure himself with a spell. If he hasn't any spells or potions he dies.
If he has a negative life value, e.g. goes from 1 to -1 he immediately dies and cannot be saved by any potion or spell.
In this case he loses all gold he has found in the current quest so far...but his items (weapons, armor etc.) stays on the square he just died on and another hero is allowed to pick it up.
How are your house rules? A dead hero must be punished for not being careful etc. but it would be too mean if he lost all gold and items...e.g. Orc's Bane...and no other hero is allowed to have it.
What are your house rules about opening doors and death?
1) Opening doors:
Is a hero allowed to open a door and stay outside of the room...or is he forced to enter the room whose door he has just opened? The very first German rules say he must enter the room in order to reveal its contents..and no space must be passed twice so he isn't allowed to go back. How do you handle opening doors and entering rooms?
2) If a hero dies what happens?
I distinguish between losing one's last body point vs. reaching a negative value, e.g. -1. If a hero loses his last body point (e.g. he goes from 1 to 0 or from 2 to 0) he is unconscious and falls to the floor...on his next turn he is allowed to drink a healing potion if available or cure himself with a spell. If he hasn't any spells or potions he dies.
If he has a negative life value, e.g. goes from 1 to -1 he immediately dies and cannot be saved by any potion or spell.
In this case he loses all gold he has found in the current quest so far...but his items (weapons, armor etc.) stays on the square he just died on and another hero is allowed to pick it up.
How are your house rules? A dead hero must be punished for not being careful etc. but it would be too mean if he lost all gold and items...e.g. Orc's Bane...and no other hero is allowed to have it.