• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

[Group Quest] - Chaos in the Keep

Discuss Quest creation and share Quests/Quest Packs you've created.

[Group Quest] - Chaos in the Keep

Postby link_triforce21 » August 13th, 2010, 10:37 pm

The following quest is one that I did in a hurry so there my be a few errors but nothing major, if anything is wrong with the file please let me know and i will get it fixed. Have fun.
You do not have the required permissions to view the files attached to this post.
"Is the moose wielding a projectile weapon?"
-Zim



I'm handin out Treasure cards and Chaos Spells, and I'm all out of Treasure cards!
User avatar
link_triforce21

Ogre Warrior
Ogre Warrior
 
Posts: 154
Joined: March 2nd, 2010, 4:37 pm
Location: Wisconsin
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: [Group Quest] - Chaos in the Keep

Postby mo123813 » August 13th, 2010, 11:45 pm

I like the use of a minotaur. There was one in an old Yeoldeinn Homebrewed quest
Check out my new character: Halfling! I promise you will consider using it!
viewtopic.php?f=35&t=405
Remember, if you run out of dice,
3/4/5 = skulls
1/2 = white shields
6 = black shields
User avatar
mo123813

Ogre Chieftain
Ogre Chieftain
 
Posts: 247
Joined: May 24th, 2010, 12:29 am
Evil Sorcerer: Zargon
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: [Group Quest] - Chaos in the Keep

Postby link_triforce21 » August 14th, 2010, 12:15 pm

yeah, at first i didn't have that room in the quest but then i played though it and it was to easy so i added the room and made the minotaur have different stats then the one in the Ye Olde Inn Classic part of the site. it was also a choice between a troll or the minotaur. Mino won.
"Is the moose wielding a projectile weapon?"
-Zim



I'm handin out Treasure cards and Chaos Spells, and I'm all out of Treasure cards!
User avatar
link_triforce21

Ogre Warrior
Ogre Warrior
 
Posts: 154
Joined: March 2nd, 2010, 4:37 pm
Location: Wisconsin
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member

Re: [Group Quest] - Chaos in the Keep

Postby Ethica » August 15th, 2010, 6:00 am

Good quest. Doesn't note F need to say that the door is locked though?

1 other tiny nitpick - In the instruction manual Mentor says "Through Loretome I may guide you, but I may not intervene, lest a greater evil befall the world, and the evil forces of chaos triumph forever." but like in your quest he frequently intervenes, in Halls of the Dead he casts a powerful spell. Metor has to stop intervening or he's tempting that greater evil (which could be kind of exciting.)


Rewards:
Created a Hot Topic.
User avatar
Ethica

Giant Wolf
Giant Wolf
 
Posts: 751
Images: 19
Joined: January 14th, 2009, 3:43 pm
Location: Suffolk, UK
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: [Group Quest] - Chaos in the Keep

Postby el_flesh » August 15th, 2010, 8:47 am

oooooo Kind of like a Mortal Kombat thing....if Mentor goes around using his powers then some other char opposed to him will step in and use HIS powers, too...
and thus the entire Earth becomes merely another battlefield for higher beings.

Have a nice day!
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

Image


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic.
User avatar
el_flesh

Exiled
Exiled
 
Posts: 1315
Images: 4
Joined: April 25th, 2010, 4:38 pm
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: [Group Quest] - Chaos in the Keep

Postby link_triforce21 » August 15th, 2010, 2:19 pm

Sorry about note F. And the thing with Mentor is he's Zargon's Master. He's bad.
"Is the moose wielding a projectile weapon?"
-Zim



I'm handin out Treasure cards and Chaos Spells, and I'm all out of Treasure cards!
User avatar
link_triforce21

Ogre Warrior
Ogre Warrior
 
Posts: 154
Joined: March 2nd, 2010, 4:37 pm
Location: Wisconsin
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member

Re: [Group Quest] - Chaos in the Keep

Postby link_triforce21 » August 15th, 2010, 10:35 pm

Ethica wrote:Good quest. Doesn't note F need to say that the door is locked though?

1 other tiny nitpick - In the instruction manual Mentor says "Through Loretome I may guide you, but I may not intervene, lest a greater evil befall the world, and the evil forces of chaos triumph forever." but like in your quest he frequently intervenes, in Halls of the Dead he casts a powerful spell. Metor has to stop intervening or he's tempting that greater evil (which could be kind of exciting.)



One more thing in the D&D cartoon Dungeon Master said he to shall not "intervene".....wait a second he did too "intervene". So just to make a point.....I don't care.
"Is the moose wielding a projectile weapon?"
-Zim



I'm handin out Treasure cards and Chaos Spells, and I'm all out of Treasure cards!
User avatar
link_triforce21

Ogre Warrior
Ogre Warrior
 
Posts: 154
Joined: March 2nd, 2010, 4:37 pm
Location: Wisconsin
Forum Language: English (United States)
Hero:
Evil Sorcerer: Zargon
Usergroups:
Champion Group Member


Return to Quests and Quest Packs

Who is online

Users browsing this forum: No registered users and 1 guest