[Group Quest] - Plague of Zombies (HQ-HEROES & VILLAINS)
This is my revision of "Plague of Zombies" based on the "slightly changed" version by Slev and Phoenix,
for HQ - Heroes & Villains.
Admins, please make subsubforum for "Plague of Zombies" here: http://forum.yeoldeinn.com/viewforum.php?f=17
and push this thread there. Thanks!
[Additional components needed: 6 Fenwights, 3 Mongrels, 2 Reavers,
1 closed and 1 open double-door (from Ye Olde Inn or Champion of the Empire), 2 coffins (from CotE or RotWL), 1 iron entrance and 1 wooden exit door (from KK or MotM)
40 mm gameboard (from Heroes&Villains)
Equipment Card: Sacred Water (from H&V)
2nd Search Card: Sacred Water (from H&V)
Witchery Spell Cards: Bone Warriors, Raise the Dead, Summon Reaver, Summon Undead (from H&V)
This Quest is intended to be played with knightkrawler's HQ - Heroes and Villains rules set. Check the link in the signature below. A standard board could instead be used with some simple adjustment of the furniture. -edit]
for HQ - Heroes & Villains.
Admins, please make subsubforum for "Plague of Zombies" here: http://forum.yeoldeinn.com/viewforum.php?f=17
and push this thread there. Thanks!
[Additional components needed: 6 Fenwights, 3 Mongrels, 2 Reavers,
1 closed and 1 open double-door (from Ye Olde Inn or Champion of the Empire), 2 coffins (from CotE or RotWL), 1 iron entrance and 1 wooden exit door (from KK or MotM)
40 mm gameboard (from Heroes&Villains)
Equipment Card: Sacred Water (from H&V)
2nd Search Card: Sacred Water (from H&V)
Witchery Spell Cards: Bone Warriors, Raise the Dead, Summon Reaver, Summon Undead (from H&V)
This Quest is intended to be played with knightkrawler's HQ - Heroes and Villains rules set. Check the link in the signature below. A standard board could instead be used with some simple adjustment of the furniture. -edit]