This quest pack is the third and final instalment of a story I started with The Spawn of Chaos and then The Shadows of Chaos - Loretome was one of the things that I always loved about HQ, this magical ancient book of Mentors that's mentioned every now and then in passing, i wanted to focus on what it was and where it came from.
Games Workshop do a few pieces under their tomb kings range that would work well with this, so I 'borrowed' some of their characters names for it.
I wanted to try something completely different for "Boss Fights" a way of giving them several abilities of varying power, have those abilities be repeatable, but make sure that the most powerful ones weren't spammed constantly. I'm quite pleased with what I came up with and I think I'll keep using it from now on. I also wanted to make the boss fights slightly more tactical than just everyone piling round and hitting each other, so on some of the fights, the Bosses targeting priorities are spelled out.
comments and criticism welcome, hope you like!
























