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Legacy of Sorasil quest pack?

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Re: Legacy of Sorasil quest pack?

Postby Goblin-King » April 18th, 2012, 8:34 am

Only the same intro we already had from the amiga page.
I'll get to the end movie soon :-)


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Re: Legacy of Sorasil quest pack?

Postby Nephew of Mentor » April 18th, 2012, 10:13 am

Oh, okay. I was hoping the amiga page had missed out on something from the book. Actually, I forgot to mention. If you could get the treasure events from the walk through for the final level that would be great as well. I'm redoing the first three levels so I can send you my save file. I should have that in a day or so.
Sure it's pretty scary when the witch lord returns but what you should really be afraid of is "Resurrection of the Witch Lord". Resurrected baddies always come back more threatening than ever, usually kind of demonic with wings and horns and hell fire to announce their arrival. Think Gannondorf or Mother Brain from Super Metroid.


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Re: Legacy of Sorasil quest pack?

Postby Goblin-King » April 21st, 2012, 7:42 am

The guy playing apparently doesn't pick any treasure up?!? I think he hacked the game or cheated some way... That was 30 minutes of my life well spent XD
Anyway, here is the end movie text. While transcribed exactly as written, I think it needs a little cleaning up regarding grammar and consistency:
**************************************************************************************

Venthrax has been defeated, and the dark Elf hoards have disbanded.
The rule of tyranny is at an end.
As you watch Venthrax's soul be torn from his very body,
you can't help but feel immensely relieved.
You all admit there were times when the might of the mage seemed overwhelming,
but you've finally done it.

As you make your way home, you notice the land beginning to breath again
The flowers grow before your very eyes...
...and the animal resurface.
Venthraxs' spell has been vanquished, and the people of Rhia are safe once more.
The people of Rhia are eternally grateful to you, and upon your return you are granted the highest honour in the land...
...Statues of every one of you are erected in the town square.

As you present the mage with the sacred artifacts, the most incredible change overcomes him.
Alamond the wizend old wizard that you know has transformed into a knight in shining armour. You notice the chest on his breastplate. The crest of Sorasil.
Noticing your looks of bewilderment he speaks 'I am sorry, my friends. Do not feel that I have deceived you, for I am the knight Sorasil.'
'It was vital for me to stay here and ensure that Venthraxs' stronghold on the land extended no further.
'Thank you again, my friends, and let us all pray that your services shall not be required in the future.'
'Venthrax has been banished to the planes of Hell and shall not return. You have served Rhia well, and your names shall be in the history books for aeons to come.'

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Re: Legacy of Sorasil quest pack?

Postby Nephew of Mentor » April 21st, 2012, 8:35 am

Yeah, the grammar so far has been pretty sketchy. I guess I'll have to run through and pick up the important treasures like the dark armor and whatnot. It is somewhat difficult when they pin your weakling magic users against monsters that don't like to die. Thanks for the help, I'll get you everything very soon.
Sure it's pretty scary when the witch lord returns but what you should really be afraid of is "Resurrection of the Witch Lord". Resurrected baddies always come back more threatening than ever, usually kind of demonic with wings and horns and hell fire to announce their arrival. Think Gannondorf or Mother Brain from Super Metroid.


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Re: Legacy of Sorasil quest pack?

Postby cynthialee » April 21st, 2012, 10:12 am

Why not just crack the thing open so to speak and look at the code. You might have to go through reams of data but all the information you are looking for is in there.
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


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Re: Legacy of Sorasil quest pack?

Postby Goblin-King » April 21st, 2012, 1:12 pm

I would if I knew how, but unfortunately I'm not a crack-head :(


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Re: Legacy of Sorasil quest pack?

Postby Nephew of Mentor » April 21st, 2012, 10:15 pm

Yeah, if anyone here on this site has the know-how to get important information on stats and such from the code of a game like this I think we would be grateful and all that for assistance, haha.
Sure it's pretty scary when the witch lord returns but what you should really be afraid of is "Resurrection of the Witch Lord". Resurrected baddies always come back more threatening than ever, usually kind of demonic with wings and horns and hell fire to announce their arrival. Think Gannondorf or Mother Brain from Super Metroid.


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Re: Legacy of Sorasil quest pack?

Postby Nephew of Mentor » April 26th, 2012, 11:25 pm

Sorry, I still haven't finished the last tiny bit of the transcription and whatnot. I've been very busy the last couple of weeks and am now in the middle of doing a proofreading job for the provincial government here that will take a few more days. I just figured I'd let you know that I will finish up soon, but for now I'm a little distracted.
Sure it's pretty scary when the witch lord returns but what you should really be afraid of is "Resurrection of the Witch Lord". Resurrected baddies always come back more threatening than ever, usually kind of demonic with wings and horns and hell fire to announce their arrival. Think Gannondorf or Mother Brain from Super Metroid.


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Re: Legacy of Sorasil quest pack?

Postby Nephew of Mentor » August 17th, 2012, 4:03 pm

Okay, I am finally back home after nine months in China, now I would like to get back into this. Sorry about my absence. Is anyone still listening? Haha.
Sure it's pretty scary when the witch lord returns but what you should really be afraid of is "Resurrection of the Witch Lord". Resurrected baddies always come back more threatening than ever, usually kind of demonic with wings and horns and hell fire to announce their arrival. Think Gannondorf or Mother Brain from Super Metroid.


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Re: Legacy of Sorasil quest pack?

Postby Sjeng » August 17th, 2012, 4:53 pm

I am :D
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