j_dean80 wrote:Any monster can be chosen. The Wizards of Morcar do not have monster cards, therefore they are not "generic" monsters. They are more like special "bosses" named in a Quest. The Frozen Horror, on the other hand, does, so therefore can be used again.
That's right. I had forgotten that WoM doesn't contain Monster Cards for the wizard. I'm accustomed to viewing the Inn's WoM, where I saw drathe's wizard Monster Cards.
Still, facing the Frozen Horror even once is tough, as is a 10 BP Ogre or 8 AD Polar Warbear. I think a refinement on the number of monsters appearing could help with the strategy. I'd suggest the red dice roll summon BP worth of monsters rather than a flat number.
j_dean80 wrote:If the EWP really wants to kill off all the Heroes...he probably could succeed. I believe every EWP's job is to make it tough but not kill off everyone. Heroes who die often...stop playing. He needs to choose his monsters wisely.
I think this Quest sees it's fullest potential if Morcar/Zargon plays to win. If it's too easy for M/Z, adjust the difficulty by dropping one or more groups of monsters and play again until the Heroes pull out a win.





















1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US 








