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slev wrote:Also, this has a lot of background info:
http://www.terminally-incoherent.com/bl ... ary-fimir/
Interesting article. However, the 'something you neglected to tell us', makes for excellent RPG fantasy back story. A nearby horde stealing the local women, all the more reason to hunt and kill them. Adventures needed to solve the towns problem. Rescue the Nobles daughter or solve the mystery of the disappearing young brides to be, a curse that has plagued the town for some time. Or, simply a young local who has gathered his friends to find his lost love.
The more disturbing these characters the better.
As a gamer not knowing the Fimir back story, the more you discover this sickness the better the Quest.




whitebeard wrote:- Warded door : In this case the Wizard is the one who can disarm the trap. Curse, fire spell, rust, etc. affect any who pass through.


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