• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

New HeroClass: Necromancer

Discuss the creation of new Heroes and share Heroes you've created.

Re: New HeroClass: Necromancer

Postby el_flesh » Saturday June 6th, 2015 6:04pm

Also, you could give him a poison dagger instead of a wand, which is a typical Necro weapon.
You would have to figure out how you want the poison to dmg and for how long.
You could always scale greater virulence as the scenarios get harder.
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

Image


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic.
User avatar
el_flesh

Exiled
Exiled
 
Posts: 1315
Images: 4
Joined: Sunday April 25th, 2010 4:38pm
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: New HeroClass: Necromancer

Postby EvilWizardCharacter » Sunday July 12th, 2015 6:41am

Thought I'd chime in on Necromancer Hero build here as an intriguing conversation already exists. I like the ideas here a lot; we've been using a Necromancer Hero for a while in our games too. He happens to be a Skaven (because of the awesome necro and zombie minis we found on ebay), but there's not real need for that.

Movement: 2 d6
Attack: 1 black die (melee and ranged)
Defense: 3 white dice
Body: 4 points
Mind: 5 points

Starting Weapon: Bone Wand (from the Mage of the Mirror Expansion)
Starting Armor: Wizard's Cloak (from the base game)

He starts with all three Spells of Darkness (from the Wizards of Morcar Expansion). He also begins each quest with an Ancestor Thrall, in our case a Skaven Zombie (8,2,2,1,0) with a Fire of Wrath Spell. Anytime the Necromancer is at full health and without a Thrall, he can raise either a fallen Skeleton or Zombie (if one exists) as an action. In addition to the Bone Wand's ability of controlling a room of skeletons for a turn once per game, it grants the Necromancer one black attack die (melee or ranged).

As he leveled up, he drain life using Chains of Darkness, sacrifice a Thrall to reclaim Arrows of the Night, cast Summon Undead, raise Goblins and Orcs (into Skeletons and Zombies, respectively), and remove his consciousness from a dying body to his Thrall (a la Voldemort w/ Horcruxes). When he did this, however, his total body points were reduced by one, so that if he were to use this ability three times, he would only have one body point for his fourth and final go round.

Again, we had a lot of fun with this character, and his Cloak of Darkness spell saved the Heroes' bacon more times than I can count. It was a dark day when he finally met his demise at the hands of Sinestra's first-in-command. All told, he survived 30ish very difficult quests, from somewhere in the middle of Return of the Witch Lord to halfway through Mage of the Mirror.

There are pictures galore of Shale in action on my twitter @FGONeill

I'll try and get a couple pics of him up soon.


Rewards:
Participated in a Miniature Exchange.
User avatar
EvilWizardCharacter

Orc
Orc
 
Posts: 48
Joined: Friday July 10th, 2015 6:45am
Location: Southern California
Forum Language: English (United States)
Evil Sorcerer: Zargon
Hero:
Usergroups:
Champion Group Member

Re: New HeroClass: Necromancer

Postby tallyho » Friday May 24th, 2019 7:26am

The Abomination
The Necromancer may create an Abomination by merging together X undead allies. A minimum of 2 undead allies may be merged. The abominations stats depend on how many allies are merged.

Attack = X dice Body = X + 1
Defence = X dice Mind = X - 1
Move = 3 + X Spaces

Seems like a great character to use in HQ. I would like to try it, but i have trouble understaning how to create the Abomination.
Could anyone give an example...please ?
TakeAway
User avatar
tallyho

Chaos Warrior
Chaos Warrior
 
Posts: 117
Images: 6
Joined: Wednesday November 17th, 2010 3:11pm
Usergroups:
Champion Group Member

Re: New HeroClass: Necromancer

Postby Anderas » Friday May 24th, 2019 8:44am

You take three or four skeletons and a bottle of super glue magic.
It then becomes the super glue abomination skeleton by the might of grayskull.

:skeleton: :skeleton: :skeleton: :skeleton: =>

:skull: :skull: :skull: :skull:
:blackshield: :blackshield: :blackshield: :blackshield:
:redheart: :redheart: :redheart: :redheart: :redheart:
:blueorb: :blueorb: :blueorb:
:roll6: :roll1:


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in four (4) Miniature Exchanges. Participated in two (2) Miniature Exchanges. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Destroyed a Zombie! Encountered a menacing Chaos Warlock!
User avatar
Anderas
NOT Andreas!

Polar Warbear
Polar Warbear
 
Posts: 3237
Images: 33
Joined: Saturday September 20th, 2014 7:02am
Forum Language: British English
Evil Sorcerer: Morcar
Hero:
Usergroups:
Adventurers' Guild Group Member Artists Group Member
Champion Group Member

Re: New HeroClass: Necromancer

Postby tallyho » Saturday May 25th, 2019 4:38am

Thanks from a senior member with a slightly senior moment. :? :oops:
You do not have the required permissions to view the files attached to this post.
TakeAway
User avatar
tallyho

Chaos Warrior
Chaos Warrior
 
Posts: 117
Images: 6
Joined: Wednesday November 17th, 2010 3:11pm
Usergroups:
Champion Group Member

Re: New HeroClass: Necromancer

Postby Bfriudo » Saturday July 13th, 2019 9:26am

Just bumping to say I really like this implementation of Necromancers. I also have one, he's been often chosen for many campaigns, but I had never thought of this system for spellcasting. Mine is just a different wiz after all, all mages I implement use the same spellcasting mechanics. This one idea hits the spot really, in my opinion. Also, evil heroes enjoying popularity on the board! Nice! :twisted:
User avatar
Bfriudo

Goblin
Goblin
 
Posts: 17
Joined: Saturday May 27th, 2017 8:55am
Location: Rome, Italy
Forum Language: Italiano
Evil Sorcerer: Morcar
Hero:

Postby manuel_vega182002 » Thursday April 16th, 2020 6:37am

Do you mind if I edit some of your ideas?
Last edited by manuel_vega182002 on Wednesday April 14th, 2021 8:07pm, edited 3 times in total.
User avatar
manuel_vega182002
 
Posts: 2
Joined: Thursday April 16th, 2020 6:01am
Evil Sorcerer: Zargon
Hero:

Re: New HeroClass: Necromancer

Postby Tott » Thursday April 16th, 2020 11:02am

work away mate, so long as you post it up here i dont mind. :)
User avatar
Tott

Necromancer
Necromancer
 
Posts: 331
Joined: Thursday June 24th, 2010 7:01am
Location: London, England.
Forum Language: British English
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Postby manuel_vega182002 » Saturday April 18th, 2020 12:08am

OK! that wasnt easy so many good ideas to choose from!

I opted for the easier option to just choose 9 spell cards haha

Your mulligan idea is great its a bold move but i went with the safe move with the standard 9 cards and added a spell for mulligan.
What do you think man? all credits to you!

Also all my designs are created to print, fold over and lamintate.
https://drive.google.com/open?id=131UqU ... OW2vwnPRmg

NECROMANCY DECK (For Heroes & Boss)
(11 different cards to make up 16 cards)
Abomination x1
Bone Spear x1
Deaths Knowlege x1
Grim Resurection x1
Sacrifice x1
Life Transfer x1
Summoner Mastery x1
Shadow Bolt x1
Life Drain x2
Summon Skeletons x3
Animate Dead
Last edited by manuel_vega182002 on Wednesday April 14th, 2021 8:07pm, edited 6 times in total.
User avatar
manuel_vega182002
 
Posts: 2
Joined: Thursday April 16th, 2020 6:01am
Evil Sorcerer: Zargon
Hero:

Re: New HeroClass: Necromancer

Postby Tott » Monday April 20th, 2020 7:09am

Wow! love it! :)
User avatar
Tott

Necromancer
Necromancer
 
Posts: 331
Joined: Thursday June 24th, 2010 7:01am
Location: London, England.
Forum Language: British English
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Previous

Return to Heroes

Who is online

Users browsing this forum: CommonCrawl [Bot] and 0 guests