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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
mitchiemasha wrote:So they can't buy a dagger from the armoury? why not? You'd have to specify that on the character, which would seem strange.
Movement roll 3Md6, pick 2. Now it's not quite as high as 3 but they get to pick the highest move d6.
tallyho wrote:My thought with the attack and defend value 2/2 are two dice each for the Twins. So max on one twin would be; attack 4 and defend 4 body 5 mind 3. I can se thats pretty strong, but it leaves the second twin without attack/defend value, on that turn.
Biiig chance to take. Who knows what the Evil Wizard have up his sleeve ?
Regarding movement 3 RD im not sure if thats to much, to little.
I haven playtested this yet. So if anyone have ideas, comments to these heroes please........ comment.
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